MaWD 2.01 Graphic Design
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24 terms
Terms | Definitions |
|---|---|
Graphics | Anything that is not actual text, from simple line drawings to fully active images found on the world wide web. |
Color Depth | The number of colors that each pixel in an image is capable of displaying. |
Compression | The process of reducing the space required to store data by efficiently encoding the content. |
Lossless | no data is lost during compression. |
Lossy | Some data is lost during compression. |
Portability | ease at which files are opened, modified, and viewed on computers using different operating systems, software and browsers. |
Transparency | the background of an image is "see-through" so that the graphic can blend into the background without having a white box around it. |
Raster Graphics | Also called BITMAP graphics |
GIF | Graphics Interchange Format. |
JPEG | Joint Photographic Expert Group. |
BMP | Bitmap. |
PNG | Portable Network Graphics. |
TIFF | Tagged Image File Format |
Vector Graphics | composed of mathematical formulas that define lines, shapes and curves. |
Resolution | The number of pixels or dots that a monitor can display. |
PPI | Pixels Per Inch. |
DPI | Dots Per Inch. |
Aspect Ratio | relationship of an object's width to its height. |
Cloning | copying part of an image and using it to replace unwanted parts of the image. |
Cropping | removing a part of an image. |
Filters | Used to apply special effects to an image that would be too difficult to create manually. |
Gradients | filling an object with a smooth transition from one color to another. |
Layering | compiling multiple pictures or objects together into one image. |
Rotating | pivoting an object around its center point |
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