Question Types

Start With

Question Limit

of 27 available terms

Advertisement Upgrade to remove ads

5 Written Questions

5 Matching Questions

  1. Positive punishment
  2. Shaping
  3. Partial/Intermittent reinforcement
  4. Conditioned reinforcers
  5. Operant behavior
  1. a administers an aversive stimulus such as receiving a parking ticket
  2. b a procedure in which reinforcers, such as food, are to guide the organism into the desired behavior; B.F Skinner
  3. c behaviors that operate on the environment to produce rewarding or punishing stimuli
  4. d responses are sometimes; learning is slower and random, but extinction is less likely compared to continious reinforcement, such as gambling, sales pitching or fishing
  5. e reinforcers that are strengthened through learned associations of primary reinforcers; the light in B.F Skinners operant chamber or receiving food after completing a conditioned task

5 Multiple Choice Questions

  1. a mental representation of the layout of one's environment
  2. reinforce the first response after a fixed time period that produce rapid response near time of reinforcement; checking more frequently to see if a cake has finished rising
  3. classical conditioning; actions that are automatic responses to a stimulus; salivating in response to meat powder and later to a tone
  4. learning that become apperent only when there is some incentive to demonstrate it
  5. reinforce behavior after a set number of responses, such as a free dish of ice cream after every 25 purchases

5 True/False Questions

  1. Operant trainingoperant conditioning research chamber that contains a bar or key that an animal can manipulate to obtain a food or water reinforcer; have helped understand what conditions efficient and lasting learning; B.F Skinner


  2. Operant chamberbehaviors that operate on the environment to produce rewarding or punishing stimuli


  3. Reinforcerany event that strengthens the the behavior that follows; B.F Skinner


  4. Positive reinforcementstrengthens a response by presenting a typically pleasurable stimulus after a response, such as food, money or tickets


  5. Generalizationoccurs when an organism's response to similar stimuli is also reinforced


Create Set