| Term | Definition |
| animation | representation of motion in graphics or text |
| audio | live or recorded sounds |
| computer-based instruction | refers to applications that train or teach using a computer |
| tutorials | computer-based instruction that teach skills or procedures |
| transitions | animations between screens that show a shift or transformation between one topic and the next in a presentation |
| presentations | a sequence of slides that usually incorporate text, sound, graphics, and animation to provide information; also called a slide show |
| simulation | a computer based model of a real-life situation |
| interactive | allowing a user's choices or commands to affect the behavior or outcome of an application |
| game | an interactive type of multimedia used for entertainment or training, played by manipulating images viewed on a monitor or television screen |
| graphic | a drawing, chart, diagram, painting, or photograph |
| hypermedia | text, graphics, video, and sound linked and accessible in hypertext format |
| Internet | a network of computers all over the world that are connected to each other |
| media | Mass communication, such as radio, television, newspapers, magazines, and the Internet; the plural of medium |
| medium | In multimedia, a means of conveying information, such as text, sound, graphics, or video |
| multimedia | the integration and presentation of images, text, and/or sound by means of computer technology |
| software | a set of coded instructions that tell computers how to peform tasks; also called a program |
| text | letters, words, and numbers |
| video | live or recorded moving images |
| virtual | in multimedia, refers to an element that simulates and experience |
| voice-over | a recording of a human voice used for narrative effect |
| web page | a document created using HTML and available on the Internet |