photographing them one frame at a time. Very popular method with the film industry until computer generated imagery became possible.
The part of the animation program window where the animator's content is composed and manipulated.
A single still image in a video animation.
Shows where the key (most important) actions occur.
The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Used to store frequently used graphics, movie clips, and buttons.
The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation.
Dragging the playhead across the timeline in order to preview an animation.
An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
The process of reducing the space required to store data by efficiently encoding the content.
A standard format for music files sent over the Internet that compresses music.
The standard format for sound files on Windows-based computers.
A program file that can cause an application to run on your computer when it is opened.
A hardware or software application that adds a specific feature to a browser.
A program that can work independently of a browser to play audio or video files.
The amount of data that can be transmitted over a network in a given amount of time.
A procedure for transmitting media files so they can start playing as soon as a computer begins receiving them rather than waiting for the complete files to download first.
The rate in frames per second at which the movie is downloaded.
The rate in frames per second at which the movie plays.