2013.3 CNN_Video game industry is booming Adam's Listening
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Created by:
adamsuh Plus on March 16, 2012
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21 terms
Terms | Definitions |
|---|---|
roll into | Nearly 20,000 people rolled into San Francisco last week |
aspiring | for aspiring programmers |
an average of | earn an average of about $90,000 a year |
in revenue | earn a company billions of dollars in revenue |
tie into | something that ties into what people want to do |
dictate | They want to dictate the outcomes. |
engaging experiences | have interactive and engaging experiences with the content |
mainstream | Video games are becoming a lot more mainstream |
closet | the I'm-in-the-closet-being-weird kind of hobby |
on a tear | the video game industry has been on even more of a tear |
entice | developers can entice more players |
would have said | If you asked me seven years ago, I would have said that... |
in the midst of | They are in the midst of a major transformation. |
rule the day | consoles and disks once ruled the day |
expand | It's expanded the user base |
funnel | take this big funnel now that's coming in |
a smashing success | San Francisco-based Zynga became a smashing success |
on a global basis | where we need to be on a global basis |
create a stir | it doesn't always take millions to create a stir |
a top grosser | a low-budget film that becomes a top grosser |
broaden their base | At a time when many industries can't broaden their base |
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