ITGS Chapter 15 - IT Systems in Organisations (HL only)

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Created by:

itgs  on April 11, 2012

Subjects:

IT, ICT, Computing, itgs, information technology in a global society

Description:

Key terms for the ITGS Higher Level (HL) topic IT Systems in Organisations. These relate to chapter 15 of the textbook (www.itgstextbook.com).

Classes:

SHS ITGS, ITGS - Full Study

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ITGS Chapter 15 - IT Systems in Organisations (HL only)

acceptance testing
Testing performed by the client and users as part of the handover process.
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Terms

Definitions

acceptance testing Testing performed by the client and users as part of the handover process.
adaptive maintenance Maintenance that changes software to make it work with a new software environment.
agile development Development method that focuses on creating small, working parts of a project at regular intervals.
alpha testing Initial testing of an IT system.
analyst In project development, person who documents the current system, finding its problems and areas for improvement
attributes Component of an Entity Relationship Diagram.
beta tester Person who attempts to find bugs in software before it is released to customers.
beta testing Testing of an IT system once all features have been added and only bugs need to be worked out.
bug tracking system Used to track and manage bugs in a piece of software.
bugs Errors in a computer program or system, hopefully found during testing.
business case Analysis of the benefits and problems of a proposed IT project.
Capability Maturity Model Integration Quality assurance method that describes an organisation's level of maturity.
cardinality Property of a relationship in an Entity Relationship Diagram.
changeover Moving from an old system to a new IT system.
client Person or organisation who commissions an IT project.
CMMI Quality assurance method that describes an organisation's level of maturity.
constraints Limitations within which an IT system must work.
corrective maintenance Maintenance that fixes bugs in software.
CP Longest (slowest) path through a project's development, as determined by using a PERT chart.
Critical Path Longest (slowest) path through a project's development, as determined by using a PERT chart.
Custom / bespoke software Software created specific for an individual or organisation.
data collection Used to find information about an existing system during the development of a new system.
Data Flow Diagram Shows processes in a system and the flows of data between them.
data structure The way the data within an IT system is organised and related.
database administrator The person in an organisation who is responsible for setting up, maintaining, and monitoring the organisation's database(s).
delivery Installing a new IT system at the client's premises.
deployment Stage in the SDLC where the system is deployed at the client's site.
development manager In project development, person who oversees programmers as they create the system specified in the design.
DFD Shows processes in a system and the flows of data between them.
direct changeover Immediate removal of an old system and complete replacement with a new IT system.
emulator A computer program which simulates another type of computer, so that it can run programs designed for it.
end-user Person who will use an IT project one it is finished.
entities Component of an Entity Relationship Diagram.
entity relationship diagram Shows the items of data stored in a system and the relationships between them.
ERD Shows the items of data stored in a system and the relationships between them.
feasibility study Examination of a proposed system to see if its creation is possible.
Frequently Asked Questions A list of common problems that users experience, and their answers.
functional requirements Specific features and functions that a proposed IT system must have.
Gantt chart Used to chart the stages of a planned IT project and the people responsible for each stage.
handover Point at which the developers of a system formally pass it to the client.
IDE Set of programs used by system developers to create IT systems.
implementation Stage in the SDLC where the system is created (programmed).
incident escalation Moving a problem with an IT project to a higher level if it cannot be solved.
Incident management system Used to keep track of problems and difficulties encountered in an IT system.
incident tracking system Used to keep track of problems and difficulties encountered in an IT system.
information system (IS) managers Person responsible for all IT purchases, deployments, and systems within an organisation.
installation Installing a new IT system at the client's premises.
Integrated Development Environment Set of programs used by system developers to create IT systems.
internal support Support for an IT system provided within an organisation.
legacy system An old, out of date IT system which is still used because it is essential to an organisation.
load testing Testing of an IT system with the amount of work it can be expected to process in real world conditions.
maintenance Alterations made to a system after it has been formally handed over.
milestones Key points during project development, such as the completion of a stage.
network manager The person responsible for the installation, configuration, and monitoring of an organisation's network.
non-functional requirements Conditions that a proposed IT system must meet, such as working on certain hardware or giving results within a certain time.
off-the-shelf software Software which is widely available and can be bought by anybody.
online lessons A form of training delivered online.
organisational IT policies Policies governing the appropriate use of IT, data integrity, security procedures, and other aspects of IT use with an organisation.
outputs During analysis, a list of the results that a system must produce.
parallel running Running the old system and the new system side by side.
perfective maintenance Maintenance that changes software to incorporate new user requirements (or changed requirements).
PERT chart Charting system to show the inter-dependencies in projects.
phase out Gradually removing an old IT system from use.
phased changeover One part of an organisation switches to a new IT system to test it, while others remain using the old system.
PMBoK Project Management Body of Knowledge. A project management methodology.
preventative maintenance Maintenance that changes software to avoid possible future problems.
PRINCE2 PRojects IN Controlled Environments 2. A project management methodology.
processes During analysis, a list of the procedures a system must implement.
procurement The act of acquiring the necessary items (software, hardware, staff) to develop an IT system.
programmer A person who writes computer programs by following a design document.
project goals Clear statement of the intentions of a proposed IT project.
project initiation document Document used in PRINCE2 to describe the key features of an IT project.
project management methodology Systems and techniques designed to encourage successful projects and avoid project failure.
project management software Software to help plan, manage, and guide the process of IT project development.
project manager Person with overall responsibility for an IT project.
project plan Clear definition of the goals, scope, and schedule of a proposed IT project.
prototype interface Early version of a user interface to get feedback about its effectiveness.
prototypes An early version of a project, designed to get feedback from the client and users.
quality assurance methods In project development, used to ensure the whole development team are following standardised best practises.
quality control processes Processes to ensure code produced by programmers followed accepted best practices.
regression testing Testing to ensuring changes to an IT system did not break any previously working functionality.
relationships The links between separate items of data.
requirements specification Clear list of the functional and non-functional requirements for a proposed IT project.
scope Clear definition of the boundaries of an IT project.
SDLC The stages in the life time of an IT system, from its first proposal, through its design and creation, to its eventual phasing out.
software testers People who perform alpha, beta, and acceptance testing.
source code Instructions that make up the software, entered by the programmer using a programming language.
SSADM Structured Systems Analysis and Design Method. A project management methodology.
support Staff who help users with problems they encounter while using an IT system.
support staff Staff who train users and help them with problems as they occur
SWOT Analysis method sometimes used when creating a business case.
system context diagram High level DFD of a system.
System development lifecycle The stages in the life time of an IT system, from its first proposal, through its design and creation, to its eventual phasing out.
technical documentation Documentation intended for programmers and developers of an IT system.
test plan List of all tests and test data that should be tried with a system.
training Ensuring that users will be able to work with a new IT system.
tutorial A document which explains how to perform key tasks, step by step.
user acceptance testing Tests performed by a client before formally accepting an IT system from the developers.
user acceptance testing Testing performed by the client and users as part of the handover process.
user documentation Documentation intended for users of an IT system, helping them understand and use it.
user interface The part of a system that allows a user to interact with it.
user manual A document which explains to users how to use a computer system.
virtual machine A software implementation of a computer system, allowing one physical computer to run several "virtual computers", each with their own independent operating system and application software.
waterfall development Development method that focuses on completing each stage of the SDLC for the entire project before moving onto the next.

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