Art 1C
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117 terms
Terms | Definitions |
|---|---|
antikythera mechanism | ![]() 1st century BCE |
alexandrian automata | 3rd century |
spouting dolphin automata | italian theatrical device 16th century |
philadelphia draughtsman | by henri maillardets 1800-1812pre programmed to write 3 poems in english/french designed as a boy dressed like a girl shows how automata does not belong to a gender |
Pierre Jacquet-Droz's trio automata | writer, musician, and draughtsman1768-74 (18th century) |
Jacquard Loom | 19th centuryuses chain of punch note cards to input machine program and outputs fabric piece |
Jacquard Portrait | self portrait woven in silk on a jacquard loom using 10,000 punch cards |
Charles Babbage | 1791-1871created difference engine |
Difference Engine | designed to calculate logarithmic tables to the 20th decimal place and print results directly to a metal plate (output) |
Analytical Engine | intended to be the world's first universal calculator |
the computer's five basic elements are | center processor, center controller, memory, input, output |
ada lovelace | mother was mathematically giftedworld's first programmer wrote program demo for babbage's anal engine |
different directions of automata | humanoid robots (androids)nonhumanoid robots CGI simulation of same other lifeline or agentic machine |
metropolis | fritz lang 1927maria |
the friendly grey computer -star gauge model #54 | edward kienholz, 1965we like it cause it doesn't move - its cute |
hamlet robot | nam jun paik, 1965 |
andy warhol robot | nam jun paik, 1994 |
robot K-456 | nam jun paik, 1964 |
lost in space | nam jun paik, 1965 |
star wars | C3PO and R2D2george lucas, 1977 |
bladerunner | 1982 |
terminator 1 | 1984 |
andy warhol robot | 1985 |
contemporary japanese android | 1990s |
insectoid robot | rodney brooks, 1990 |
still | terminator II, 1991 |
anemic cinema | marcel duchamp, 1925 optical illusion -> 2D looks 3D |
the cyclops/the head | jean tinguely, 1970 |
chaos | jean tinguely, 1974 |
meta-matic no. 17 | jean tinguely, 1900scoin operated drawing machine unlimited number of paintings |
meta-matic no. 12 | jean tinguely, 1900scollar with j kosics blues/oranges |
meta-matic no. 18 | jean tinguely, 1900s collar with klara hulten red/green |
meta-matic no 8 | jean tinguely 1900smeta-moritz |
homeage to new york | jean tinguely, 1960 designed to destroy itself painted in all white broke down on breaking down |
pre-computer-era generative methods | automatic of the surrealists 1930chance-chased or aleatory art 1955 constrained writing of OULIPO 1960 |
epiphany | max ernst 1940surreal plant growth makes pressure mush and then refines into painting |
simple serial production | make something > make something else |
thematic serial production (monet's haystack) | idea 1 > make something based on idea 1 > make something else based on idea 1 |
generative serial production (latham's drawings) | make work 1 > used 1 to make 1a, b> use 1a to make 2a, b, c > etc |
game of life | cellular automata, 1970 life is played on an arbitrary cell has two stated - dead or alive cell changed generation according to 8 nearest neighbors |
biomorph software | lead to by the game of life |
virtual sculptures | william latham 1988 |
art forms of nature | ernst haekel, 1904 |
evolva | william latham 2000game where you play as creature take DNA from other creatures to gain ability |
simlife | 1992 |
steven rooke | used selection inspired by simsabstract images used aesthetics for selection |
rules of flocking | craig reynolds 1. separation 2. alignment 3. cohesion |
evolved virtual creatures | karl sims |
technosphere | jane prophet and gordon selley 1995like spores build your own pet attack others - survival of the fittest |
life spaces II | christa sommerer & laurent migonneau creaturesonly eat the letters they are composed of |
ANALOG | continuous infoinfo is part of physical substrate is not perfectly represented by # changed over time (degrade) any transcription intro error |
DIGITAL | discontinuos infoinfo is separable from the physical substrate perfectly represented by # no degradation over time transciptions identical to originals |
analog | physical tracessculpture photograph [film] records, VHS tape painting, drawing |
digital | data [numbers]CGI imagery digital photograph CDs halftone reproduction (Bend dots) |
galloping horse | eadweard muybridge 1875 - nancy bursonlocomotion |
etienne-jule marey (1830-1904) | interest in multiple exposures of plateschanging image into # & data to show important parts makes it into abstract that shows arms/legs outline data |
digital analog hybrids | shows the beginning of art started to accept discontinuity |
annie albers (1889-1994) | eclat 1974two 1952 ancient writing 1938 |
chuck close | 1977self portrait overall work is photo realist divides up canvas like pixels fills up each cell in different ways textile |
ASCII Art | uses letter to create shape and arts |
Digital photomosaic | larger image made out of smaller subunits |
Scientific photomosaic | science bring in stuff and manipulate it |
mona/leo | lillian schwartz use software to manipulate and superimpose portraits |
warhead I | nancy burson 1982 proportion of their face if contributed by the portion of of nuclear warfare they contributed portraits of people are changed so that we don't just see the individual |
warhead IV | nancy burson 1985 |
first/second beauty composite | nancy burson 1985taken actress with similar facial types and overlaps them underlying how the industry select a vary narrow set of facial feature that defines beauty |
three races | nancy burson 1985 focus on why we pay attention to certain races more |
evolution II | nancy burson 1990image that creates date point at important parts morphs a chimo and man |
daniel lee | virtual hybrids 1990smanimals mix of human and animals |
aziz + cucher | use the skin and spread it show a body with all skin reflection of how 3D objets are modeled |
sasia and wendy | inez van lamsweerde 1992, 1993shows a body without a skeleton child with adult features |
keith cottingham | starts with drawings and scansclay studies masks refined with digital programs doesn't use real models creates skin - patched together 3D modeling software no frame |
Hautnah | alba d'urbano 1995digitalize photograph of woman's body reshaped them print onto fabric refers to clothes as the second skin |
E-Oculus | Andrea Polli real time installation visualization of international market activity software monitors stock market and volume of trade turns data into contrails |
conversation map | warren sack 2010 reflects the fact we have a lot of data ability to take data and map it into different ways hasn't gotten any stronger |
clock piece | john f simon jr 1998inwards of early matchbook explores 3 different aspects of time |
aLife | john f simon 2003inwards of a laptop taken apart treated to create a sculptural object used software, power book and acrylic |
spiral | john f simon jr 2007 abstract imagery done by algorithms |
waterfall | john f simon jr 2007 |
threshold | john f simon 2007 |
slice | george legrady 2011animation where the image subdivide into small slices them reconstructs itself into a different image |
subdivision of the electric light | perry hoberman 1996 |
eduardo kac | rara avis 1996macowl |
very nervous system | david rokeby 1986-1990uses camera to capture the movements of the player then pixelates it |
text rain | camille utterback 1990s interactive inserts people into a digital realm |
external measure series | camille utterback 2004dynamic painting responds to real time visitors movement visitors contribute to the output on screen considered kinetic art can see tracers |
the flock | ken rinaldo 1994flocking birds simulated w/simple set rules arms respond to proximity 9 and 1/2 foot long jointed robotic arms |
osmose | char davies 1995vest changes breathing virtual world world will reject you if you remain too long |
jcj junkman | ken feingold 1996humanoid just the head |
the animal, vegetable, mineralness of everything | ken feingold 2004head in 3 debate the nature of violence with one another paranoid talking heads |
america's finest | lynn hershman gun w/ camera activity imbedded into it |
sonata | grahame weinbren splitting the screen into half |
faraday's garden | perry hoberman 1990walkway made of discarded household items items would turn on and off |
the crossing | bill viola 1996 |
the critter | myron kruger 1970s-80scritter interacts with silhouette |
memory/recollection | jim campbell 1990being put into a space time that isn't the same image being put in a different time moving around in virtual space |
hallucination | jim campbell 1988-90 prequel to the CD and DVD |
exploded view: commuters | jim campbell 2011treating the LED as if they were pixel |
shift-ctrl | uci 2000installation of video games exhibit |
alt+ctrl | 2004looking at individual game movement |
monte carlo bond | marcel duchamp 1924certificate that features his face w/cream sold the ticket in order to try to get the money to go to monte carlo goal was to break even |
hokes archives | beauvais lyons artifacts of a false civilization ceramics of a civilization that didn't exist beginning idea of art being a puzzle |
game is: | an agreed set of rules :outcome, location,, number of players |
dungeons and dragons | 1974 |
zork | 1979type commands no visual just words |
myst | 1993immersive game |
riven | 1997immersive 10 different outcomes ambiguous ending |
tales of tales | aureia harvey + michael samym 2004like the sleeping beauty tale inspired by orientalist paintings interactive narrative |
gemstone II | 1994 |
world of warcraft | 2004set up in a way there's always something to do |
ultima online | 1997 |
sod | jodi.orgabstract art can kill you perspective |
metapet | natalie bookchin with jin lee 2002have to navigate kindness and firmness |
suicide solution | brody condon 2003made up of commercials people commit suicide |
waco resurrection | c-level 2003plays as the leader as the sect - david korshe wasn't intended to make a coherent specific pt as to who is right or wrong |
best...flamewar...ever | eddo stern 2007took icons of different games to produce mask for two players set up a video dialogue |
wtf?! | robert nideffer 2008 uses imagery from war of world craft side scroller critique of what kinds of things you can do in rpg can play two characters to enact game theory and sociology |
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