Adobe Illustrator - Lesson 1

About this set

Created by:

vlacastle  on January 25, 2010

Subjects:

multimedia, digital images

Classes:

DDMP 4, Digital Art & Animation 2nd, Digital Art & Animation 3rd, DDMP & Web Design

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Adobe Illustrator - Lesson 1

Context Menu
A menu that displays when you right-click the screen, displaying commands that relate to your current task.
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Terms

Definitions

Context Menu A menu that displays when you right-click the screen, displaying commands that relate to your current task.
Dock A location in the application window where a panel or panels are secured so they do not float
Panel A group of related commands and options
Marquee Rectangle drawn around an object with a tool, to select an area
Workspace A saved set of panel arrangements and tool settings.
Artboard Printable portion of the work area, where illustrations can be finalized.
Bitmap Images Images created using a grid of small squares called pixels. Also called raster images or pixel images.
CMYK Model The color model used for printed output. Cyan (C), magenta (M), yellow (Y) and black (K) inks are combined to create the desired colors.
Color Mode Determines the color model used to display and print the Illustrator file.
Guides Nonprinting lines that can be used to create boundries or guidelines in a drawing.
Picas Measurement system frequently used in graphic design. There are six picas to an inch
Pixel Term that stands for picture element, a single point on a computer monitor screen
Points Measurement system frequently used in graphic design. A point is 1/72nd of an inch.
Resolution The number of dots or pixels per linear unit of output. For example, a monitor's resolution is usually 72 dots per inch.
RGB Model The color model used for illustrations to be viewed on computer monitors. Red (R), green (G), and blue (B) values are combined to create the final color.
Vector Graphics Drawings made up of lines and curves that are defined by vectors.
Vectors Mathematical concept that describes a graphic according to geometric characteristics.
Anchor Point A point on a path that indicates a change of direction.
Bounding Box A temporary frame around a selected object that shows the object's outer dimensions.
Constrain To force an object to take a certain form. Use modifier keys to constrain objects.
Corner Point An anchor point where a path changes direction in an angle rather than smoothly.
Path The line that forms the shape of an object
Smooth Point An anchor point that connects path segments in a smooth curve.
Fill Characteristics of the inner area of an object, such as the color, pattern, style, etc., inside an object.
Stroke Characteristics of the outline of an object, such as its weight, color, style, etc.
Align Line up objects at their tops, bottoms, edges, or centers.
Distribute Space objects evenly, either vertically or horizontally.
Polygon Any object with three or more straight sides
Spiral An open shape that consists of a number of winds around a central point.
Winds Complete revolutions around the center point in a spiral. Each wind consists of four segments.
Font A design of type
Font Style Appearance changes to a font such as bold or italic
Point of Origin The point on which an object rotates or transforms. The point of origin may be within the object or outside it.

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