Adobe Illustrator - Lesson 1
About this set
Created by:
vlacastle on January 25, 2010
Subjects:
Classes:
DDMP 4, Digital Art & Animation 2nd, Digital Art & Animation 3rd, DDMP & Web Design
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33 terms
Terms | Definitions |
|---|---|
Context Menu | A menu that displays when you right-click the screen, displaying commands that relate to your current task. |
Dock | A location in the application window where a panel or panels are secured so they do not float |
Panel | A group of related commands and options |
Marquee | Rectangle drawn around an object with a tool, to select an area |
Workspace | A saved set of panel arrangements and tool settings. |
Artboard | Printable portion of the work area, where illustrations can be finalized. |
Bitmap Images | Images created using a grid of small squares called pixels. Also called raster images or pixel images. |
CMYK Model | The color model used for printed output. Cyan (C), magenta (M), yellow (Y) and black (K) inks are combined to create the desired colors. |
Color Mode | Determines the color model used to display and print the Illustrator file. |
Guides | Nonprinting lines that can be used to create boundries or guidelines in a drawing. |
Picas | Measurement system frequently used in graphic design. There are six picas to an inch |
Pixel | Term that stands for picture element, a single point on a computer monitor screen |
Points | Measurement system frequently used in graphic design. A point is 1/72nd of an inch. |
Resolution | The number of dots or pixels per linear unit of output. For example, a monitor's resolution is usually 72 dots per inch. |
RGB Model | The color model used for illustrations to be viewed on computer monitors. Red (R), green (G), and blue (B) values are combined to create the final color. |
Vector Graphics | Drawings made up of lines and curves that are defined by vectors. |
Vectors | Mathematical concept that describes a graphic according to geometric characteristics. |
Anchor Point | A point on a path that indicates a change of direction. |
Bounding Box | A temporary frame around a selected object that shows the object's outer dimensions. |
Constrain | To force an object to take a certain form. Use modifier keys to constrain objects. |
Corner Point | An anchor point where a path changes direction in an angle rather than smoothly. |
Path | The line that forms the shape of an object |
Smooth Point | An anchor point that connects path segments in a smooth curve. |
Fill | Characteristics of the inner area of an object, such as the color, pattern, style, etc., inside an object. |
Stroke | Characteristics of the outline of an object, such as its weight, color, style, etc. |
Align | Line up objects at their tops, bottoms, edges, or centers. |
Distribute | Space objects evenly, either vertically or horizontally. |
Polygon | Any object with three or more straight sides |
Spiral | An open shape that consists of a number of winds around a central point. |
Winds | Complete revolutions around the center point in a spiral. Each wind consists of four segments. |
Font | A design of type |
Font Style | Appearance changes to a font such as bold or italic |
Point of Origin | The point on which an object rotates or transforms. The point of origin may be within the object or outside it. |
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