Bozeman T&D 8
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Created by:
ylnguyen on March 26, 2010
Subjects:
E-learning and Technology in Training
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57 terms
Terms | Definitions |
|---|---|
Digital Collaboration | Use of technology to enhance and extend employees' abilities to work together regardless of their geographic proximity |
Synchronous Communication | Trainers, experts, and learners interact with each other live and in real time the same way they would in face-to-face classroom instruction |
Asynchronous Communication | Persons are not online and cannot communicate with each other without a time delay, but learners can still access info resources when they desire them |
Web 2.0 | user-created social networking features on the internet |
Multimedia Training | Combines audiovisual training methods with computer-based training |
CBT | Computer-based Training |
CD-ROM/DVD | uses a laser to read text, graphics, audio, and video off an aluminum disk |
Laser Disk | uses a laser to provide high-quality video and sound; can be sued alone or as part of a computer-based instruction delivery system |
Interactive Video | combines the advantages of video and computer-based instruction; instruction provided one-on-one via a monitor connected to an input device. Trainees use input device to interact with monitor. |
Internet | method for sending and receiving communications quickly and inexpensively, and a way to locate and gather resources such as software and reports |
WWW | user-friendly service on the internet providing browser software that enables one to explore the web |
Online learning/E-Learning | instruction and delivery of training by computer online through the internet or the web, includes web-based training, distance learning and virtual classrooms; may involve CD-ROM |
Internet/Web-based Training | Training that is delivered on public or private computer networks and displayed by a web browser |
intranet-based training | training that uses the company's own computer network |
repurposing | Directly translating an instructor-led face-to-face training program to an online format |
learner control | ability of trainees to actively learn through self-pacing, exercises, exploring links to other material, and conversations with other trainees and experts |
bandwidth | number of bytes and bits that can travel between computers per second |
plug-in | additional software that needs to be loaded on the computer to listen to sound or watch video; licensing fees can be expensive |
hyperlink | link that allows a trainee to access other web sites that include printed material as well as communications links to experts, trainers, and other learners |
learning portal | Web sites or online learning centers that, via e-commerce transactions, provide access to training courses, services, and online learning communities from many sources |
blended learning | Combines online learning, face-to-face instruction, and other methods for distributing learning content and instruction |
avatar | Computer depictions of humans that are used as imaginary coaches, co-workers, and customers in simulations |
virtual reality | computer-based technology that provides trainees with a 3D learning experience |
presence | perception of actually being in a particular environment; influenced by the amount of sensory information available to trainee, control over sensors in the environment, and ability to modify environment |
Second Life | computer-based, simulated online virtual world that includes a 3D representation of the real world and a place to host learning programs or experiences |
Intelligent Tutoring Systems | Instructional systems that use artificial intelligence |
distance learning | Used by geographically dispersed companies to provide information about new products, policies, or procedures as well as deliver skills training and expert lectures to field locations; features 2 way communication and currently involves teleconferencing and CBT |
teleconferencing | synchronous exchange of audio, video, and/or text between 2+ individuals or groups at two or more locations |
interactive distance learning | latest generation of distance learning, which uses satellite technology to broadcast programs to different locations and allows trainees to respond to questions posed during the training program using a keypad |
webcasting | classroom instruction that is provided online through live broadcasts |
expert systems | Technology (usually software) that organizes and applies the knowledge of human experts to specific problems; has 3 elements |
groupware (electronic meeting software) | special type of software application that enables multiple users to track, share, and organize information and to work on the same document simultaneously |
electronic performance support system | Electronic infrastructure that captures, stores, and distributes individual and corporate knowledge assets throughout an organization to enable individuals to achieve required levels of performance in the fastest possible time and with a minimum of support from other people |
EPSS | Electronic Performance support system |
ITS | Intelligent Tutoring Systems |
interactive voice technology | uses a conventional personal computer to create an automated phone response system; esp useful for benefits administration |
imaging | Scanning documents, storing them electronically and retrieving them; saves space and easy access |
authoring tools | used to create presentations, surveys, quizzes, animations, and graphics and to provide sound, video, and text for online learning |
learning management system | technology platform that can be used to automate the administration, development, and delivery of all of a company's training programs |
LMS | learning management system |
human capital management | integrates training with all aspects of the human resource function to determine how training dollars are spent and how training expenses translate into business dollars for the company |
Computer-based Training | interactive training experience in which the computer provides the learning stimulus, the trainee must respond, and the computer analyzes the responses and provides feedback to the trainee |
Characteristic of Online Learning | involves electronic networks that enable info and instruction to be delivered, shared, and updated instantly |
Characteristic of Online Learning | Learning delivered to trainee using computers with internet technology |
Characteristic of Online Learning | Focuses on learning solutions that go beyond traditional training by including the delivery of information and tools that improve performance |
ITS Tutoring environment | structured attempt to increase trainee understanding of a content domain |
ITS Coaching environment | provides trainees with flexibility to practice skills in artificial environments |
ITS Empowering environment | Student's ability to freely explore the content of the training program |
1/5 Component for ITS | User Interface |
1/5 Component for ITS | Domain expert |
1/5 Component for ITS | Trainee Model |
1/5 Component for ITS | Training session manager |
1/5 Component for ITS | Trainee Scenario Generator |
1/3 Expert Systems element | Knowledge base that contains facts, figures, and rules about specific subject |
1/3 Expert Systems element | decision-making capability that, imitating an expert's reasoning ability, draws conclusions from those facts and figures to solve problems and answer questions |
1/3 Expert Systems element | User interface that gathers and gives information to the person using the system |
parts of typical EPSS | (1) assistant (2) librarian (3) teacher (4) advisor |
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