Flashcards: Apps II 3.02 Vocabulary - Design

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rhonda_siers on April 14, 2010

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Flashcards: Apps II 3.02 Vocabulary - Design

asymmetrical balance
distribution achieved by arranging non-identical elements on both sides of a centerline on the screen
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asymmetrical balance distribution achieved by arranging non-identical elements on both sides of a centerline on the screen
balance the distribution of optical weight in the layout of an image
build effect an effect applied to text that makes it appear on a slide in increments of one letter, word or section at a time; keeps the audience's attention and does not allow the audience to read or see past what the speaker is explaining
interactivity the ability of the user to interact with an application
inter-screen unity the design that users encounter as they navigate from one screen to another; provides consistency throughout a title
intra-screen unity how the various screen's elements relate on the same screen
linear presentations author of the presentation controls the flow of information in the application
no balance a design that has elements arranged on the screen without regard to the weight on both sides of the centerline
non-linear presentation allows the user to interact with a presentation and control how the information will be viewed; allows the user to be active rather than passive during the delivery of the information
optical center a point somewhat above the physical center of the screen
optical weight the ability of an element such as a graphic, text, headline, or subheading to attract the user's eye
rollover a function performed as the mouse pointer rolls over and points to an object
sequential navigational scheme takes the user through a controlled, linear process
symmetrical balance distribution achieved by arranging elements as horizontal or vertical mirrored images on both sides of the center line of a screen
treatment how a presentation will be offered to the user; that is, the look and feel of the presentation

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