Multi Media

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Created by:

northwestlewisteacher  on April 20, 2010

Classes:

Computer Application II

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Multi Media

Multimedia
a computer based, interactive experience that incoporates text, graphics, sound, video, and virtual reality.
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Multimedia a computer based, interactive experience that incoporates text, graphics, sound, video, and virtual reality.
Multimedia Titles specific products, including CD-ROM/DVD-based games like"Flight Simulator: and educational titles like such as "Grandma and Me."
Copyright is legal protection that grants rights to its owners.
Fair Use is material that can be used without infringing on a copyright.
Animated pictures "hot spots" or "jumps" to locate another file or page; represented by a graphic or colored and underlined text.
Hyperlinks allow the end user to navigate between slides, additional elements (i.e. Word and Excel documents), audio, video clips, and other itneractive parts of the presentation.
Navigation buttons how the user interfaces with a multimedia presentation on an electronic presentation or a web site.
Asymmetrical balance distribution achieved by arranging non-identical elements on both sides of a centerline on the screen.
Balance is the distribution of optical weight in the layout of an image.
Build Effect is applied to text that makes it appear on a slide in increments of one letter, word or section at a time; keeps the audience's attention and does not allow the audience to read or see past what the speaker is explaining.
Interactivity is the ability of the user to interact with an application.
Inter-screen unity is the design that users encounter as they navigate from one screen to another; provides consistency throughout a title.
Intra-screen unity is how the various screens elements relate on the same screen.
Linear presentations author of the presentation controls the flow of information in the application.
No balance a design that has elements arranged on the screen without regard to the weight on both sides of the center line
Non-linear presentation allows the user to interact with a presentation and control how the information will be viewed; allows the user to be active rather than passive during the delivery of the information.
Optical center a point somewhat above the physical center of the screen.
Optical weight the ability of an element such as a graphic, text, headline, or subheading to attract the user's eye.
Rollover function performed as the mouse pointer rolls over and points to an object.
Sequential navigational takes the user through a controlled, linear process.

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