NAME

Question Types


Start With


Question Limit

of 38 available terms

Advertisement Upgrade to remove ads

5 Written Questions

5 Matching Questions

  1. operants
  2. presynaptic neuron
  3. behavioral discrepancy
  4. principle of behavioral selection
  5. conditioned stimulus (conditional stimulus, CS)
  1. a stimulus which comes to evoke behavior by being paired with the eliciting stimulus in the classical procedure
    (2)
  2. b the neuron transmitting (producing/sending) the stimulation
    (1)
  3. c responses that 1. are less reliably evoked by antecedent stimuli than respondents, 2. the antecedent stimulus is not well specified, and 3. which generally produce eliciting consequences
    (3)
  4. d behavioral complexity is best understood as outcome of selection mechanisms operating in the individual's environment
    (2)
  5. e the difference between ongoing behavior before and immediately following presentation of an eliciting stimulus
    (1)

5 Multiple Choice Questions

  1. a behavioral process in which an earlier stimulus paired with an elicitor prevents learning with a later stimulus paired with the same elicitor
    (2)
  2. an excitatory, amino acid neurotransmitter
    (1)
  3. an environment-behavior relation in which a taste or smell that has been followed by nausea is subsequently avoided by the organism
    (2)
  4. procedure for studying or producing learning by presenting an eliciting stimulus after a response
    (2)
  5. an object or event that includes separable stimulus components, such as a light and a tone
    (2)

5 True/False Questions

  1. synaptic efficacythe effectiveness with which a signal from a presynaptic neuron activates a postsynaptic neuron
    (2)

          

  2. temporal contiguityan object or event that includes separable stimulus components, such as a light and a tone
    (2)

          

  3. conditioned response (conditional response, CR)the response evoked by the CS in the classical procedure.
    (1)

          

  4. input unitsan element of an adaptive neural network, simulating the activity of a neuron or group of neurons that mediate behavioral events
    (2)

          

  5. habituationweakening of unlearned environment-behavior relations when an stimulus is repeatedly presented without consequence
    (2)

          

Create Set