1.
Characterization: the process of revealing the personality of a character in a story
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Climax: high point of interest or suspense - key scene - emotional involvement is greatest
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Conflict: struggle between opposing forces
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Denounment: "unraveling the knot" any events that occur after the resolution
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Direct Characterization: when we are told directly what the character is like
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Dramatic Irony: when the audience or the reader knows something important that a character in the play or story does not know (don't go through that door - there is a murderer)
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Expostion: opening of the story - setting, characters and conflict is introduced
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External Conflict: character vs. outside force
Man vs Man Man vs Society Man vs Nature
Man vs Supernatural Man vs Technology/Machine
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Falling Action: events leading to the resolution
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First-Person: one of the characters is autually the narrator - telling the story, using the pronoun "I"
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Flat Character: only one or two traits and these can be described in a few words - no depth/less developed
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inciting insodent: story really starts - goes to rising action
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Indirect Characterization: when we have to use our own judgement to decide what a character is like - based on evidence the writer gives us.
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Internal Conflict: Man vs Himself
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Irony: contrast or discrepancy between expectation and reality - between what is said and what is really meant OR between what is expected to happen and what really does happen OR between what appears to be true and what is really true
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Omniscient: the person telling the story knows everything there is to know about the characters and their problems. This all-knowing narrator can tell us about the past, present, and future of the characters and what they are thinking.
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Plot: the events of a story or narrative; what happens in the story
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Point of View: vantage point from which a writer tells a story
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Rising Action: events leading up to the climax
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Round Character: has many different charater traits, which sometimes contradict on another
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setting: the time and place of a story or play
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Situational Irony: when there is a contrast between what would seem appropriate and what really happens or when there is a contradiction between what we expect to happen and what really does take place
23.
Theme: the general idea or insight into life that a literary work reveals - need not be a moral or a message - it may be what the happening add up to. It can be stated directly or implied but there is usually no single correct statement of a work's theme - some works have one or many themes - some works many not have any theme
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Third-person limited: the narrator, who plays no part in the story, zooms in on the thoughts and feelings of just one character
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Verbal Irony: wirter/speaker says one thing but really menas something completelydifferent