1.
Affective Development: The formation of attitudes, appreciations, and values; this domain contains both social and emotional dimensions.
2.
Athletics: Organized, highly, structured, competitive activities in which skilled individuals participate.
3.
Cognitive Development: The acquisition, comprehension, analysis, synthesis, application, and evaluation of knowledge.
4.
Exercise: Physical movement that increases the rate of energy use of the body
5.
Exercise Science: The scientific analysis of the human body in motion.
6.
Games: Implies winners and losers, can range from simple diversions to cooperative activities to competitions with significant outcomes governed by rules.
7.
Health: The absence of illness or disease, is a positive state of physiological fitness and the five dimensions of wellness.
8.
Health-Related Fitness: The level of positive well-being associated with enhanced functioning of the heart, muscles, and joints to improve the healthfulness of life.
9.
Hypo-kinetic Disease: Diseases and health problems associated with physical inactivity and a sedentary lifestyle.
10.
Kinesiology: The study of human movement.
11.
Physical Activity: Repetitive movements by the skeletal muscles that require energy and produce health benefits.
12.
Physical Education: A process through which an individual obtains optimal physical, mental, and social skills and fitness through activity.
13.
Physical Fitness: The body's capacity to adapt and respond favorably to physical effort.
14.
Play: Amusements engaged in freely, for fun with less formality in rules.
15.
Psychomotor Development: An educational outcome that emphasizes the learning of fundamental movements, motor skills, and sports skills.
16.
Recreation: Refreshes or renews one's strength and spirit after work; it is a diversion that occurs during leisure hours.
17.
Skill-Related Fitness: Achieving levels of ability to perform physical movements that are efficient and effective.
18.
Sports: Physical activities governed by formal or informal rules that involve competition against an opponent or oneself and are engaged in for fun, recreation, or reward.
19.
Wellness: The emotional, mental, physical, social and spiritual factors that lead to an overall state of well-being, quality of life, and ability to contribute to society.