MDIA 203

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Created by:

mcurrie0925  on February 14, 2011

Subjects:

lighting

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MDIA 203

reason for lighrning
to see the object
to give shape (depth)
to create emotion
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reason for lighrning to see the object
to give shape (depth)
to create emotion
number one literally, to see..
-focus your attention
-to hide an object
number two shadow
-background
number three metaphor
-mood
descriptors of light color, hardness, intensity, direction, distance, subject
color hue, basic colors (roy g biv)
saturation intensity of the color
value the darkness of a particular color
color schemes monochromatic, analogous
monochromatic one specific hue
analogous using 2 or 3 dif. hues that our next to each other on color wheel
complementary using hues that are opposite on color wheel
split complementary when you take two on either end of the analogous spectrum and one hue that is complementary
color schemes are affected by backgrounds, other characters that interact with it
character creation motivation
what does your character want?
what are they willing to do to get what they want?
hardness dos the light disperse
intensity the amount of light (bright/dim
direction horizontal, vertical, diagonal
distance from the light source to the subject (far/near)

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