MWD 1.03 Principles of Design

About this set

Created by:

chackworth Plus on March 16, 2011

Log in to favorite or report as inappropriate.
Pop out
No Messages

You must log in to discuss this set.

MWD 1.03 Principles of Design

balance
The way in which the elements in visual arts are arranged to create a feeling of equilibrium in a work of art. The three types of balance are symmetry, asymmetry, and radial.
1/8
Preview our new flashcards mode!

Study:

Cards

Speller

Learn

Test

Scatter

Games:

Scatter

Space Race

Tools:

Export

Copy

Combine

Embed

Order by

Terms

Definitions

balance The way in which the elements in visual arts are arranged to create a feeling of equilibrium in a work of art. The three types of balance are symmetry, asymmetry, and radial.
contrast Difference between two or more elements (e.g., value, color, texture) in a composition; juxtaposition of dissimilar elements in a work of art; also, the degree of difference between the lightest and darkest parts of a picture.
rhythm Intentional, regular repetition of lines of shapes to achieve a specific repetitious effect or pattern
unity Total visual effect in a composition achieved by the careful blending of the elements of art and the principles of design
symmetrical elements of the design are centered or evenly divided horizontally and vertically on a page
Asymmetrical off-center alignment created with an odd or mismatched number of elements
Consistency A design concept that refers to repitition in the placement and use of elements., a design concept that refers to repetition in the placement and use of elements
White space areas on a page with no text or graphics; designed to provide a visual break and to give other elements on the page a greater impact; also known as negative space

First Time Here?

Welcome to Quizlet, a fun, free place to study. Try these flashcards, find others to study, or make your own.

Set Champions

There are no high scores or champions for this set yet. You can sign up or log in to be the first!