Perception Exam 3

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KJaekle  on March 29, 2011

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psychology

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Perception Exam 3

Functions of color
Object recognition
Color facilitates object recognition
Easier to recognize object in original color than object in different color

Signals
Natural (bananas getting old) or man-made (traffic light)
Evolution
Color helps us pick out objects within scenes
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Functions of color Object recognition
Color facilitates object recognition
Easier to recognize object in original color than object in different color

Signals
Natural (bananas getting old) or man-made (traffic light)
Evolution
Color helps us pick out objects within scenes
Visible light Visible light 400-700 nanometers
Electromagnetic spectrum
Wavelength Colors of objects result from the wavelengths reflected from objects into eyes
Some wavelengths reflected more than others
Selective reflection Visible light hits an object (like grass) and green is reflected and all other colors are absorbed.
Hue Experience of chromatic color
Chromatic color Some wavelengths reflected more than others
Basic colors-Red, yellow, blue, green
Achromatic color All wavelengths reflected equally
Saturation Amount of white in a color (when add white to a color decreases saturation or de-saturated)
Intensity -influences perception of brightness
Varying hue, saturation, & intensity  1 million discriminable colors
Trichromatic TheoryYoung-Helmhotz theory (1800s)
Color vision depends on 3 different kinds of receptors in the eye
Each with different spectral sensitivities
Particular wavelength stimulates each of the 3 receptor mechanisms to different degrees
Pattern of activation determines color

Behavioral Evidence (leads to) Color Matching
Presented with color in test field
Adjust 3 wavelengths in comparison field until it matches test field

Color Matching Results:
All colors could be made by using different proportions of 3 wavelengths
All of the colors could NOT be made when given only 2 wavelengths
People cannot tell the difference between same colors made of 1 wavelength and those made of 3 wavelengths

Physiological Evidence
Pattern of responding-color perception
Monochromats Colorblind
Usually only rods
Perceives achromatic colors only
Poor visual acuity and sensitive to light
Dichromats
Protanopia
Deuteranopia
Tritanopia
Not everyone has 3 types of cones
8% of males 5% of females are color deficient

Dichromats-Perceive a range of colors
Missing 1 types of cone

Protanopia-missing long wavelength cones
Difficulty interpreting their perception:
Unilateral dichromat
Normal vision in 1 eye/dichromatic vision in the other eye

Deuteranopia-missing medium wavelength cone

Tritanopia-missing short wavelength cones
Opponent Process Theory
Opponent neuron
Behavioral Evidence
-afterimages (red/green, blue/yellow, flag)
-describing "pure" colors
-visualization of color combos
-colorblindness
People who have trouble seeing green also have trouble seeing red
Certain colors are paired together (opposite on the color wheel)
Hering: 3 mechanisms that respond in opposite ways
Black vs. White
Red vs. Green
Blue vs. Yellow

Opponent Neuron
Responds with an excitatory response to light from one part of the spectrum and an inhibitory response to light from another part of the spectrum
Different theories:
Trichromatic=receptor
Opponent process=neuron

With increased exposure:
-Neurons on left that respond to GREEN (G+R-) fatigue stop firing.
-Neurons on right that respond to RED (R+G-) fatigue stop firing.

On white paper:
Green (G+R-) on left / Red (R+G-) on right still not firing
Red (R+G-) on left & Green (G+R-) on right
Fresh from not having fired, fire spontaneously.
Relative amount of activation creates afterimages.
Color constancy Perception that chromatic colors remain the same even under changing illumination
Chromatic adaptation Prolonged exposure to a particular wavelength
Influence of memory on color The effect of surroundings
Memory for color
Lightness constancyLightness-perception of the shade of achromatic colors (white, gray, black)
Lightness constancy-we see whites, grays, and blacks as staying about the same shade under different illuminations
Perceptual system has to account for uneven illumination
In the real world, perceptual system must distinguish between:
Reflectance edges: differences in the reflectance of two surfaces
Illumination edges: differences...
Oculomotor cues
Accomodation
Convergence
Cues based on our ability to sense the position of our eyes and the tension in our eye muscles.
Are created by (1) convergence, the
inward movement of the eyes that occurs when we look at
nearby objects, and (2) accommodation, the change in the
shape of the lens that occurs when we focus on objects at var-
ious distances.
Monocular cues Monocular cues work with only one eye.

They include accommodation, which we have described under oculomotor cues; pictorial cues, which is depth information that can be depicted in a two-dimensional picture; and movement-
based cues, which are based on depth information created
by movement.
Occlusion Occlusion occurs when one object hides or par-
tially hides another from view.
Relative height Objects that are below the horizon and have their
bases higher in the field of view are usually seen as being
more distant
Relative size When two objects are of equal size, the one that is farther
away will take up less of your field of view than the one that
is closer.
Perspective convergence
Vanishing point
When parallel lines extend out from an observer, they are perceived as converging—becoming closer together—as distance increases.
Familiar size When we judge distance based on our prior knowledge of the sizes of objects.
Atmospheric perspective Occurs when more distant objects appear less sharp and
often have a slight blue tint. The farther away an object is,
the more air and particles (dust, water droplets, airborne
pollution) we have to look through, making objects that are
farther away look less sharp and bluer than close objects.
Texture gradient Elements that are equally spaced in a scene appear to be more closely packed as distance increases.
Motion parallaxOccurs when, as we move, nearby objects appear to glide rapidly past us, but more distant objects appear to move more slowly. Thus, when you look out the side window of a moving car or train, nearby objects appear to speed by in a blur, whereas objects on the horizon may appear to be moving only slightly.
Deletion & accretionDeletion and accretion are related to both motion par-
allax and overlap because they occur when overlapping sur-
faces appear to move relative to one another. They are espe-
cially effective for detecting the differences in the depths of
two surfaces.

Covering the right hand is deletion. Uncovering is accretion.
Close one eye. Position your hands out as shown in Figure
10.9, so your right hand is at arm's length and your left hand
at about half that distance, just to the left of the right hand.
Then as you look at your right hand, move your head sideways
to the left and then back again, keeping your hands still. As
you move your left hand will appear to move back and forth,
covering and uncovering your right hand.
Binocular cues Cues that depend on two eyes.
Binocular disparity Is the difference in the images in the
left and right eyes. The following demonstration illustrates
this difference.
Corresponding retinal points The places on each retina
that would overlap if one retina could be slid on top of the
other.
Horopter Which is an imaginary surface that passes through the point
of fixation and indicates the location of objects that fall on
corresponding points on the two retinas.
Angle of disparityCarole's image falls on the lifeguard's retinas when he is looking at Frieda. Frieda's image falls on corresponding points F^L and F^R. Carole's images fall on noncorresponding points C^L in the left eye and C^R in the right eye. Note that if you slid the retinas on top of each other, point C^L would not overlap with point C^R. The difference between where Carole's image falls on the right eye (C^R) and the corresponding point is called
the angle of disparity.

See Figure 10.13
Stereopsis/stereoscopeStereopsis-the impression of depth that results from information provided by binocular disparity.
Stereoscope-An example of stereopsis is provided by the depth effect achieved by the stereoscope, a device introduced by the physicist Charles Wheatstone (1802-1875), which produces a convincing illusion of depth by using two slightly different pictures. Presents two photographs that are made with a camera with two lenses separated by the same distance as the eyes. The result is two slightly different views. The stereoscope presents the left picture to the left eye and
the right picture to the right eye. This creates the same
binocular disparity that occurs when a person views the
scene naturally, so that slightly different images appear in
the left and right eyes. The binocular disparity created by two pictures creates a perception of depth.
Visual angle Is the angle of an object relative to the observer's eye.
EclipseAn example of size perception that is determined by visual angle is our perception of the sizes of the sun and the moon, which, due to a cosmic coincidence, have the same visual angle. The fact that they have identical visual angles becomes most obvious during an eclipse of the sun. Although we can see the flaming corona of the sun surrounding the moon, as shown in Figure 10.32, the moon's disk almost exactly covers the disk of the sun.
If we calculate the visual angles of the sun and the
moon, the result is 0.5 degrees for both. As you can see in
Figure 10.32, the moon is small (diameter 2,200 miles) but
close (245,000 miles from Earth), whereas the sun is large
(diameter 865,400 miles) but far away (93 million miles
from Earth). Even though these two celestial bodies are
vastly different in size, we perceive them to be the same size
because, as we are unable to perceive their distance, we base
our judgment on their visual angles.
Size constancy This principle states that our perception of an object's size remains relatively constant, even when we view an object from
different distances, which changes the size of the object's
image on the retina.
Size-distance scaling/equationThe link between size constancy and depth perception has led to the proposal that size constancy is based on a mechanism
called size-distance scaling that takes an object's distance
into account.
Size-distance scaling operates according to the equation
S=K(R*D), where S is the object's perceived size, K is a constant, R is the size of the retinal image, and D is the perceived distance of the object.
(Since we are mainly interested in R and D, and K is a scal-
ing factor that is always the same, we will omit K in the rest
of our discussion).
According to the size-distance equation, as a person
walks away from you, the size of the person's image on your
retina (R) gets smaller, but your perception of the person's
distance (D) gets larger. These two changes balance each
other, and the net result is that you perceive the person's
size (S) as remaining constant.
Muller-Lyer illusionThe right vertical line in Figure 10.36 appears to be longer than the left vertical line, even though they are both exactly the same length.
Size constancy normally helps us maintain a stable perception of objects by taking distance into account. Gregory proposes, however, that the very mechanisms that help us maintain stable perceptions in the three-dimensional world sometimes create illusions when applied to objects drawn on a two-dimensional surface.
We can see how misapplied size constancy scaling works
by comparing the left and right lines in Figure 10.36 to the
left and right lines that have been superimposed on the cor-
ners in Figure 10.37. Gregory suggests that the fins on the
right line in Figure 10.37 make this line look like part of an
inside corner, and that the fins on the left line make this
line look like part of an outside corner. Because inside cor-
ners appear to "recede" and outside corners "jut out," our
size-distance scaling mechanism treats the inside corner as
if it is farther away, so the term D in the equation S=R*D
is larger and this line therefore appears longer. (Remember
that the retinal sizes, R, of the two lines are the same, so per-
ceived size, S, is determined by the perceived distance, D.)
Conflicting cues theory Which states that our perception of line length depends on two cues: (1) the actual length of the vertical lines, and (2) the overall length of the figure.
Ponzo illusionIn the Ponzo (or railroad track) illusion, shown in Figure 10.41, both animals are the same size on the page, and so have the same visual angle, but the one on top appears longer. According to Gregory's misapplied scaling explanation,
the top animal appears larger because of depth information
provided by the converging railroad tracks that make the top
animal appear farther away. Thus, just as in the Müller-Lyer
illusion, the scaling mechanism corrects for this apparently
increased depth (even though there really isn't any, because
the illusion is on a flat page), and we perceive the top animal
to be larger.
Ames roomCauses two people of equal size to appear very different in size. In Figure 10.42, you can see that the woman on the right looks much taller than the woman on the left. This perception occurs even though both women are actually about the same height. The reason for this erroneous perception of size lies in the construction of the room. The shapes of the wall and the windows at the rear of the room make it look like a normal rectangular room when viewed from a particular observation point;actually shaped so that the left corner of the room is almost twice as far from the observer as the right corner.
The construction of the room causes the woman on the left to have a much smaller visual angle than the one on the right.
Moon illusion
Apparent distance theory
Angular-size contrast
Moon Illusion-when the moon is on the horizon,it appears much larger than when it is higher in the sky. This enlargement of the horizon moon compared to the elevated moon.

Apparent Distance Theory-the moon on the horizon appears more distant because it is viewed across the filled space of the terrain, which contains depth information; but when the moon is higher in the sky, it appears less distant because it is viewed through empty space, which contains little depth information.

Angular-Size Contrast-states that the moon appears
smaller when it is surrounded by larger objects.
Sound wavePattern of air pressure changes spreading out through the air (or other medium)
Physical-pressure changes in the air or other medium
Perceptual-experience of hearing
Functions:
Survival
Communication
Pressure changes move
Air molecules stay in about the same place
Pure Tone-Pressure change corresponding to mathematical sine wave
Amplitude Size of pressure change
Loudness
Measured in decibels
Frequency Number of times per second that pressure changes repeat
Pitch
Measured in Hertz (Hz)
1 Hertz=1 cycle per second
Most sounds=combination of frequencies
NOT pure tones
Range of hearing (for humans) 20Hz-20,000Hz
Sensitivity to frequency varies
Parts of the ear Outer Ear:
Pinna
Auditory canal
Tympanic membrane

Middle Ear:
Ossicles
Malleus
Incus
Stapes
Oval window

Inner Ear:
Cochlea
Scala vestibule
Scala tympani
Cochlear partition
Organ of Corti
Hair cells
Cilia
Basilar membrane
Tectorial membrane
Auditory nerve
Pinna Part we can see
Auditory canal Acts like a funnel, redirecting sound waves (hollow tube)
Tympanic membrane Ear drum:
Transmits vibrations
Keeps middle ear at constant temp
Protects middle/inner ear structures
Ossicles 3 bones in middle ear
3 smallest bones in body
Amplify vibration:
Concentrate vibration onto smaller area
Malleus (Hammer)
1st bone in Ossicles
Incus (Anvil)
2nd bone
Stapes (Stirrup)
3rd bone
Oval window Membrane that covers inner ear
Cochlea Liquid filled structure (green)
2 havles:
Scala vestibuli
Scala tympani
Scala vestibule(On top light pink)
Scala tympani(On bottom darker pink)
Cochlear partition Separates Scala V and Scala T
From Base (towards middle ear) to Apex (end)
Organ of Corti Hair cells (inner and outer)
Hair cells Receptors for hearing
Cilia Part of the hair cells that bend to produce electrical signals
Bending of cilia begins the transduction process
Our ability to hear is from the bending of the cilia
Basilar membrane Supports Organ of Corti (on bottom)
When cilia bends the BM moves up and down
Tectorial membrane Extends over the top of the hair cells
When cilia bends the TM moves side to side
Auditory nerve fibers Axons of neurons, send info to the brain
Resonance Sound waves reflected back from closed end of auditory canal interact w/ sound entering the canal. (Outer Ear)
Signaling different frequencies Place Theory and traveling wave
Timing and phase locking
Place Theory & traveling wavePlace Theory:
Which nerve fibers are firing
Frequency indicted by place along Organ of Corti where nerve firing is highest

Traveling Wave:
Virbration of the basilar membrane where the peak of the vibration travels from the base to the apex

Structure of basilar membrane:
Narrower and thinker at base
Wider and thinner at the apex

P.T.-peak of the traveling wave depends on the frequency of sound
Low frequency-max vibration at apex
High frequency-max vibration at base
Timing & phase lockingFrequency also represented by the timing of neural firing
Fibers fire in bursts and the timing corresponds to the frequency of the sounds stimulus
Phase locking:
Neurons always fire at the same point in the sound stimulus (at the peak)
Neurons do not fire every single time it's at the peak
The auditory nerve fibers fire when the cilia are bent to the right
Groups of fibers fire with periods of silent intervals creating a pattern of firing
Hearing impairment
Factors
Prevalence
Cortical
Impairment to the ear itself:
Noise induced hearing loss
Presbycusis (hearing loss due to aging)
Prevalence-10 million Americans (6 million under 65 and .5 million children) (Men more likely-60%)
High frequency sounds tend to be the first sound range that are lost
Hearing aid Auditory system not effective enough at passing the vibrations to cochlea
Amplifies sound
Cochlear implant Required when the hair cells themselves are damaged
1. Microphone-receives sound info, transforms into electrical signals
2. Sound Processor-picks out certain frequencies associated with speech
3. Transmitter
4. Receiver
5. Electrode-shock to signal the appropriate frequencies
Auditory localization Ability to perceive object location based on sound
Azimuth-left to right
Elevation-up and down
Distance-how far away
Binaural cues Based on info that reaches both ears
Interaural time difference Difference in time it takes for sound waves to reach each ear
Interaural level difference Difference in sound pressure (intensity of) reaching each ear fased on location
Acoustic shadow Decrease in intensity caused by head being in the way for high frequency sounds
Monaural cue
Spectral cue
Monaural cue:
Cue that depends on info from only 1 ear
Sound waves bounce off pinna and head
Differences in how sounds bounce off folds within pinna creat different freq
Important for determining ELEVATION
Elevation judgements=worse if smoothing ear molds in ear
Spectral cue:
Locaiton info provided by spectrum (or distribution) of frequencies reaching ear

Even with: decreases at 7,000 and 10,000 Hz
40* below: decreases at 6,000, 11,000, and 14,000 Hz
Auditory scene Array of sound sources in environment
Auditory scene analysis:
Ability to separate the stimuli produced by different sources into separate preceptions
Principles of auditory grouping Location:
Sounds from a source come from 1 location
Or follow a continuous path
Similarity of Pitch:
Sounds with similar pitch are grouped together
Auditory Stream Segregation:
Ability to separate acoustic stimuli into different perceptual streams
Proximity in time If tones are too far apart in time segregation will not occur, even when the tones are similar in pitch.
If two sounds start at different times, it is likely that they came from different sources.
Good continuation Sounds that stay constant or that change smoothly are often produced by the same source.
Sound stimuli with the same frequency or smoothly changing frequencies are perceived as continuous even when they are interrupted by another stimulus.
Direct sound The sound reaching your ears directly, along path A.
Indirect sound The sound reaching your ears later, along paths like B, C, and D.
Precedence effect We perceive the sound as coming from the source that reaches our ears first.
Echo threshold...
Visual capture Sound appears to be coming from the apparent visual source of the sound, even if it actually originates from another location.
Synesthesia...

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