Watts= volts x amps
2400 = 120 x 20
light power capacity
bulb in it can
What we can do to change lights
Have no attributes
Focusing Attributes: flood or spot
Moves lamp and reflector closer and further apart.
Flood or spot and has step lenses
Alternating current. Ex: power outlet
Direct power Ex: battery
How much we putting in it. Constant power in america 120 volts.
Available power in light bulb
Capacity it can hold/use
Anything that can be folded. Ex: curtains
Actual item (light)
Lighting emitting diode
Power Flow chart
Dimmer-Control Cable-Control Board
Screws in bottom of shaft on c-clamp. Largest and most important bolt.
Holds instrument to batten
Side screw, stops instrument from spinning
Parts of C-Clamp
Base or body
Hard or soft focus, 4 shutters, takes patterns, great for front of house
Oval beam, can spin, has wide, medium, narrow, very narrow
Source 4 Par
Oval beam, beam can rotate, change lenses, has (4 different floods) wide, medium, narrow, extra narrow
Patterns go upside down so they wont fall out. They go in upside down and backwards.
Top hat and half hat
Blocks the light
Allows extra shutters on light, can square off
Helps shutters if not working. Can block out light.
Lighting designer Job
Aluminate the form, enhance what's on stage. Intensity (brightness), timing ( how fast it happens, color, angle (side, front, back, floor
Regular house plug
Industry plug used in theaters.
Combining two things into one
Twist Lock Connector
Older plug. Twist together so they won't come apart
Stage pin Twofer
Two things in one
Can connect edison to stage pin
Three things into one
Checking lights by plugging into wall without dimmer
dark colors equals less light (rose pink for inside, dark blue wouldn't show up good light)
Lighting Design does....
Aluminate whats on stage, Enhance whats on stage (create a mood), Light from back to front,
Barn door used for Fresnel
Go in upside down and backwards. Kinds of pattern holder: tab pattern holder, sandwich pattern holder, banjo pattern holder, slotted pattern holder.
used to make cables.
Things a human can do with light
Angle/position/direction (side, front, back, floor)
Timing (how fast it happens)