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Definitions and terms for Rugby at SFMS

try

The name given for a score in Rugby Tag

tagging

pulling the runner's flag

tap & pass

Used to start the game and restart the game after a penalty. Defense must stand 7 meters back (another name for free pass)

in touch

out of bounds

grounded

placing the ball after a try

try line

the line the ball is set on to score

knock on

fumbled ball forward

ripping

illegal taking of the ball out of someone's hands

deflecting

illegal knocking down of a passs

pulling shirts

illegal way to gain an advantage by tugging on a runner's clothing

kicking spin

illegal evasive move by the runner

dropped ball

a missed pass. If no advantage is gained, play continues, if advantage is gained, the ball is turned over.

7 meters

distance defense must be back for a free pass

evasive running

running maneuvers to try to avoid having your flag pulled

diving

illegal and dangerous method of getting to the ball by going to the ground

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