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5 Written questions

5 Matching questions

  1. Playhead
  2. Executable File
  3. Computer Generated Animation
  4. Scrubbing
  5. Library
  1. a Vertical red marker in the timeline that shows which frame is the current frame.
  2. b A program file that can cause an application to run on your computer when it is opend.
  3. c Dragging the playhead across the timeline in order to preview the animation.
  4. d All images, objects and animation are created on the computer.
    Typically uses 3-D images.
    Adds two steps to the animation process.
    Modeling - process of creating a wireframe structure of the 3-D objects and scenes.
    Rendering - process of applying colors, textures, shadows, transparency, etc. to create the final image or animation.
  5. e Stores frequently used graphics, movie clips, and buttons.

5 Multiple choice questions

  1. MP3 is a standard format for music files sent over the Internet that compresses music or other types of audio.
  2. A program that can work independently of a browser to play audio or video files.
  3. Rollovers are extremely important for navigation buttons on user interface designs.
    Examples
    Web pages ■ CBT programs
    Kiosks ■ CD-ROM Training
    Games ■ CDs and DVDs.
  4. The amount of data that can be transmitted over a network in a given amount of time.
  5. The part of the animation program window where the animation's content is composed and manipulated.

5 True/False questions

  1. Stop Motion AnimationThe term morphing comes from the word metamorphosis, which is the transformation of one thing into another.
    The beginning image is inserted.
    The ending image is inserted. The computer performs the tweening to generate a sequence of images, each of which is slightly different from the one it follows to gradually morph the two objects.
    For example, a photograph of one person might gradually morph into a picture of another person.

          

  2. Streaming RateThe rate in frames per second at which the movie is downloaded.

          

  3. KeyframeFrames hold the content that the movie displays or plays at that point in time.
    The number of frames determines the length of the animation.
    The higher the number of frames, the longer the animation.

          

  4. Path AnimationAlso called vector animation. An object follows a path which is a line, or vector, inserted by the animator

          

  5. Programming or Scripting-Based AnimationThe computer is used to make the animation process quicker and easier.
    Usually involves 2-D images
    Can be hand-drawn and scanned into the computer.
    Can be drawn directly into the computer using graphics tablets.
    The images are positioned into keyframes containing the most important movements.
    Tweening is then performed by the computer to create images between keyframes.

          

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