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5 Written Questions

5 Matching Questions

  1. Playhead
  2. Tween(ing)
  3. Scrubbing
  4. Programming or Scripting-Based Animation
  5. Executable File
  1. a A program file that can cause an application to run on your computer when it is opend.
  2. b Dragging the playhead across the timeline in order to preview the animation.
  3. c Requires knowledge of a programming or scripting language.
    Example: Rollover or Mouseover
    When the mouse is moved over an image, it changes to a different image so quickly that it looks as if the change has occurred in a single instant.
    Created by using scripting
    languages such as
    Javascript.
  4. d An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
  5. e Vertical red marker in the timeline that shows which frame is the current frame.

5 Multiple Choice Questions

  1. refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.
  2. The standard format for sound on computers running the Windows operating system.
    WAV files produce high-quality sound.
    Generate large file sizes
  3. Shows where the key (most important) actions occur.
  4. The rate in frames per second in which the movie plays.
  5. Also called vector animation. An object follows a path which is a line, or vector, inserted by the animator

5 True/False Questions

  1. Plug-inVertical red marker in the timeline that shows which frame is the current frame.

          

  2. Persistence of VisionThe term morphing comes from the word metamorphosis, which is the transformation of one thing into another.
    The beginning image is inserted.
    The ending image is inserted. The computer performs the tweening to generate a sequence of images, each of which is slightly different from the one it follows to gradually morph the two objects.
    For example, a photograph of one person might gradually morph into a picture of another person.

          

  3. Stop Motion AnimationProcess of manipulating real-world objects and photographing them one frame at a time.
    Very popular method with the film industry until computer generated imagery became possible.
    Now used mainly in clay animation.

          

  4. Computer Assisted AnimationAll images, objects and animation are created on the computer.
    Typically uses 3-D images.
    Adds two steps to the animation process.
    Modeling - process of creating a wireframe structure of the 3-D objects and scenes.
    Rendering - process of applying colors, textures, shadows, transparency, etc. to create the final image or animation.

          

  5. FrameThe part of the animation program window where the animation's content is composed and manipulated.

          

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