The most valuable piece on the board. If this piece is captured, then the game is over. It can move one space in any direction. Each player has one of these.
The most powerful piece on the board. It is very valuable. It can move as many spaces as it wants in any direction. Each player starts out with one of these. It is worth 9 points.
A valuable piece that can move as many spaces as it wants vertically or horizontally. It can not move diagonally. Each player starts out with two of these. It is worth 5 points.
This piece can move as many spaces as it wants in a diagonal direction. Each player starts out with two of these. It is worth 3 points.
This piece can move only three spaces in an "L" shape. It is the only piece that can jump over other pieces. Each player starts out with two of these. It is worth 3 points.
The least powerful piece. It can move only one space foward. It captures by moving one space diagonaly. On its first move, it can move two spaces. You can change it to a knight, bishop, rook, or a queen if you get it to the other side of the board. Each player starts out with eight of these. It is worth 1 point.
Knight is N to avoid confusion with king.
You say this when you have a piece that is attacking your oppenent's king.
You say this when you are attacking your oppenent's king and your oppenent can't do anything about it. This is when you win.
Ways to Draw (Tie)
1.When there are no legal moves left, also know as stalemate. 2.When the only pieces left are the two kings. 3.When there have been 50 moves and no progress was made. 4.When both players repeat the same move three times.
When you capture a piece and the piece you used gets captured.
You can make this move when there are no pieces between your king and your rook, and niether of them has moved yet. Then, your king and rook overlap eachother. This move is used to protect your king.