The spontaneous portrayal of a scene or character without practice or preparation.
The basic context for any improvisational scene: Often includes the who, what, and where.
Accepting an offer and building onto that offer with something CONNECTED to the original offer. (AGREE and ADD)
Style of improvisation that includes mini-games usually with predetermined rules, guidelines and/or gimmicks.
Style of improvisation that includes no set predetermined rules or guidelines. Improvisers set out to discover the games and gimmicks in the moment.
Raising the stakes, making your improv scene more interesting by adding conflict or suspense.
Rejecting an offer or ideas presented by another actor.
Game of the Scene
The unusual thing that is discovered in an improvisational scene. The single idea that makes a scene funny.
Any piece of information provided for an improvisational scene.
The first offer/idea presented by an actor in a scene. Usually is physical, verbal, or emotional
Middle of Things
"Cutting to the chase" by starting in the center of action rather than wasting time on extra lines or questions.
Reality of the Scene
Going along with the context and base reality that has been established in a scene. Not trying to make it something different or crazy.
Going along with whatever is presented.
1. Character of the Space
2. Who, What, Where of the scene
Character of the Space
Starting off in the same condition your partner. Established with the following:
3. Environmental Condition
Who, What, Where
The important elements of a scene that establishes the characters, basic plot and specific location of any scene.
Establishing information through action and physical choices without speaking.
Simply narrating or talking about what you are doing onstage.
When performers mime things that would exist in real life within a scene.
Something unplanned or "off the top of your head."
The process of paying attention and focusing on what is happening in the moment.