- 12m Fan: semi- circle around the goal used to administer minor fouls
- 8 Meter Arc: area in front of the goal used to administer major fouls, defender cant stay here for more than 3 seconds unless she in within a sticks length of her opponent
- Attack (Offense), Attack Wings: transition the ball from defense to attack (offense), should have speed and endurance and to be ready to receive the ball from the defense and run or pass the ball, marked by defense wings
- Attack (Offense), First Home: score, should have good stick work, located in front of goal, marked by defense point
- Attack (Offense), Second Home: the playmaker, shoot well from any angle and distance, marked by coverpoint
- Attack (Offense), Third Home: transition the ball from defense to attack (offense), marked by third man
- Center: play both defense and attack, should have speed and endurance
- Checking: stick to stick contact consisting of a series of controlled taps in an attempt to dislodge the ball from the crosse; prohibited when it is: directed toward the face, uncontrolled, or holding down another's stick
- Clear: a player passes or clears the ball out of the goal circle
- Cradling: a method used by a player to hold the ball inside his/her crosse pocket (centripetal force)
- Critical Scoring Area: 15m forward, left and right to the goal, and 9m back
- Cutting: movement by a player without the ball in anticipation of a pass
- Defense, Coverpoint: mark second home, should receive clears and have good footwork
- Defense, Point: mark first home, should stick and body check and intercept passes
- Defense, Third Man: mark third home, should intercept passes, clear the ball, and have good footwork
- Defense, Wings: mark attack wings, bring the ball into attack area, should have speed and endurance
- Deputy: player who enters the goal circle when the goalie is not and her team has possession of the ball
- Draw: begins the game/play, the ball is placed between two back-to-back sticks
- Free Position: awarded to offense when a major or minor foul is committed by defense, everyone backs up 4m from the player with the ball
- Game Time: 50 minutes long, each half is 25 minutes, two timeouts per team per game (including overtime)
- Goal Circle: 2.6m radius around goal that no one can enter
- Goalie: protect the goal, should have good stick work and confidence
- Goalie Equipment: face mask, helmet, mouth guard, and throat and chest protectors
- Grounded: goalkeeper's or deputy's body that touches the ground outside the goal circle in an attempt to play the ball from inside the goal circle
- Indirect Free Position: awarded to offense when a minor foul has been committed by defense inside the 12m fan
- Marking: being within a sticks length of an opponent
- Passing: the fastest way to get the ball down the field
- Penalty Line: path to goal that is cleared when a free position is awarded to the attacking team
- Players/ Positions: 12 players, 1 goalie, 5 attackers, 6 defenders
- Scoring Play: continuous effort by attacking team to move the ball toward the goal and complete a shot on goal
- Shoot: push the head of the stick forward, and pull the shaft back
- Sphere: aprox 18cm sphere that surrounds a players head
- Stand: all player must remain stationary following the sound of any whistle
- Warning Cards: yellow card- indicates a red card next. red card- suspended. green card- given to captain for delay of game