Set: marketing 360 ch 8 wsu

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All 30 Terms

Term Definition
Actual product The physical good or the delivered service that supplies the desired benefit.
Augmented product The actual product plus other supported features such as warranty, credit, delivery, installation, bundled services, and repair service after the sale.
Business analysis The step in the product development process in which marketers assess a product’s commercial viability.
Commercialization The final step in the product development process in which a new product is launched into the market.
Compatibility The extent to which a new innovation is consistent with the target market’s existing cultural values, customs, and practices.
Complexity The degree to which consumers find a new innovation or its use difficult to understand.
Continuous innovation A change in an existing product that requires a moderate amount of learning or behavior change (ie., ipod’s change from using hard-drives to flash memory).
Convenience product A consumer good or service that is usually low-priced, widely available, or purchased frequently with a minimum of comparison or effort.
Convergence The coming together of two or more technologies or industries to create a new system with greater benefits than its parts. Ex: iPhone or Wap phone which can download songs, videos, do email, and Internet browsing.
Core product All the benefits the product will provide for consumers or business customers.
Diffusion The process by which the use of a product spreads throughout a population.
Disruptive innovation (A totally new product that creates major changes in the way we live) some examples are PC’s, refrigerators, and penicillin vaccinations.
Durable goods Consumer products that provide benefits over a long period of time Usually many years such as cars, furniture, and appliances
Gap analysis is a measurement tool that gauges the difference between a customer’s expectations of service quality and what actually occurred an
Good- A tangible product that we can see, touch, smell, hear, or taste.
Idea generation The first step of product development in which marketers brainstorm for products that provide customer benefits and are compatible with the company mission.
Innovation A product that consumers perceive to be new and different from existing products.
Nondurable goods Consumer products that provide benefits for a short time because they are consumed (such as food) or are not longer useful (such as newspapers).
Product concept development and screening The second step of product development in which marketers test product ideas for technical and commercial success.
Product adoption The process by which a consumer or business customer begins to buy and use a new good, service, or idea.
Prototypes Test versions of a proposed product.
Relative advantage The degree to which a consumer perceives that a new product provides superior benefits than existing products.
Staples Basic or necessary items that are available almost everywhere.
Shopping product A good or service for which consumers spend considerable time and effort gathering information and comparing alternatives before making a purchase.
Slotting allowance The fee that retail vendors charge to a manufacturer, or wholesaler to ensure a good product placement. For example the products are placed near the front of the store, at the end of each aisle, or at eye-level on the shelves.
Specialty product A good or service that has unique characteristics and is important to the buyer and for which the buyer will devote significant effort to acquire.
Technical development The step in the product development process in which a new product is refined and perfected by company engineers.
Test marketing Testing the complete marketing plan in a small geographic area that is similar to the large market the firm hopes to enter.
Trialability The ease of sampling a new product and its benefits.
Unsought products Goods or services for which a consumer has little awareness or interest until the product or a need for the product is brought to his or her attention.
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Terms 30
Creator crazyman12
Created May 29, 2008
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