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DM1 104.01 Digital Animation Concepts
movement of graphics or text
advertising, information, education, games, websites
series of continuous frames, where each frame shows the graphic moved slightly (flip book)
movement is defined by formulas to create paths
animation has a flat look
animation has a realistic look
file format often used on the Internet
dominant format for displaying animated vector graphics on the Internet
developed by Apple for Quicktime video players
developed by Microsoft for Windows media players
bringing files or images into the sofware to animate
use of mouse or graphic table to sketch or draw images to animate
technique used to separate images from other images
intermediate frames that blend so one appears to change into the next.
animation process or change that occurs between keyframes
axis or point of rotation.
change from one scene to the next
animation of two or more images that switch when the cursor moves over that image
transformation of one thing into another
animation technology that allows a user to immerse and interact with an artifical, realistic environment