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Social Augmentation Hypothesis
People who use the Internet to communicate with others should expand their social networks
Social Compensation Hypothesis
The effects of the Internet on social and psychological well-being are positive
Social Information Processing Theory
Emphasizes the notion that even though communication using computers lacks the rich set of non-verbal cues available in face-to-face interaction, people can still use the available verbal cues to establish intimate relationships that rival those formed in face-to-face context.
4 Dimensions of Mood Management
1. Excitatory Potential
2. Absorption Potential
3. Semantic Affinity
4. Hedonic Valence
3 Characteristics of Social Networking Sites
1. Public Profiles
2. Articulated lists of connections
Emphasis on how the medium shapes our behavior, modes of thinking, seeing, and organizes society
4 Hypothesis to test effects of offline relationships
1. Social Augmentation Hypothesis
2. Social Compensation Hypothesis
3. Social Information Processing
4. Social Displacment Hypothesis
Hippocampus: Particular details of an event that are more susceptible to change and decay
Encourage children to think about the things they already know adn relate those things to the aspects of the movie that are scary
Refrain from trying to encourage the child to think about the source of their fear
The new tendancy for youth to be constantly connected with each other through some type of technology
2 Differences in how children perceive reality as they grow older:
1. Perceptual: physical appearance
2. Conceptual: abstract, thought
4 Ways Parents influence how children consume media
1. Restrict access to medium
2. Engage in critical discussion about content
4. Parents serve as examples/models
2 General Communication styles in families
1. Concept-orientation: Encourage child to challenge ideasas
2. Socio-orientation: maintain harmony/ avoid controversy
How the experiment might apply to behavior that takes place outside of the carefully controlled world of the experimental laboratory
2 Sources of Social Capital
1. Enforceable Trusts: Everyone knows everyone else
-have connections in reality
2. Reciprocity Norms: Not everyone Knows each other
-tendancy to accept most "friend requests"
media that has higher information definition and does not involve the recipient of the message as intensely: film/photos
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