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The things that objects already know how to do.
The characteristics of an object, like its color and opacity
The value sent to a method in a call statement; the answer
A placeholder used to communicate with a method; the question
A method that involves several objects in the world and can only be used in the project created
world level method
A method that involves only one object and can be saved and reused later
class level method
A set of instructions that accomplishes a specific task