15 terms

ART FINAL

STUDY
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Terms in this set (...)

How does the viewer experience Miranda July's project Learning to Love You More?
Participants accept an assignment, complete it send in and see their work posted on-line. Ever changing. It is interactive
How does Lee Walton Incorporate the public and/ or the viewer into his: Facebook videos, Momentary Performances, and Destination Specific Sculptures?
-Gives ordinary moments significance
-social architecture
-destination-specific sculture= art work created to exist ina certain space
Describe Walton's Momentary Performances. How does the viewer become part of the performance? How does the artist intend these moments to be observed?
Gives ordinary moments significance
What makes a sculpture site-specific? Give examples of site-specific sculptures we've looked at over the course of Interim. Hint: Religion and Death & Despair Lectures.
it was created to exist in a certain space
-Vietnam veterans memorial (Maya Lin)
-Images (icon) used in worship in the Catholic church and among other christians of similary traditions (church buildings
Describe Lee Walton's Destination Specific sculptures. How do these sculptures play off the idea of a traditional site-specific sculpture?
The art did not necessarily have to be put there, it could go anywhere but what the art said would happen at that exact place so you had to go to that place to see it
How did Walker Evans make his Many Art Called, Subway Portraits without the knowledge of his subjects? How are these photographs different than a traditional portrait?
He just took random pictures on a subway
different because it was a COMPLETE candid moment (subject had no idea)
Define Conceptual Art. Which works from the Humor lecture could be considered Conceptual? Why?
-Art in which the IDEA or meaning is most important
-Vik Muniz work using coffee, dust, sugar, thread, or earthworks. because....it was not necessarily about what the image was of but more of the idea behind what was used and the meaning/creativeness with the substance used
William Eggleston is known as a photographer who is "Seeing the familiar as strange." Discuss what this phrase means in relation to his work and to other artists mentioned in the Humor lecture.
-something that the typical person would see daily or would be common (familiar) becomes strange when we specifically point it out in a picture.
-Lee Walton also took common situations (eating something, drinking coke, etc) and scheduled it so it was strange
Define Avant-garde. Which works from the Humor lecture could be considered Avant-garde? Why?
-A group active in the invention and application of new techniques in a given field, especially in the arts.
-All pretty much; PB&J, performance (ordinary moments), work made out of candy (can take one),etc.
Which of the artists discussed in lecture use unconventional materials? Describe some of these materials.
-Chuck Clos, Felix Gonzalez-torres, Vik Muniz
-finger prints, candy, PB&J, junk, sugar, dust, thread, chocolate
How is the viewer meant to interact with the sculptures by Felix González-Torres? How is this different than usual museum etiquette?
-your allowed to take the art with you (candy, prints)
-You normally NEVER touch the art
Describe how Vik Muniz's use common materials rather than traditional materials change the way the viewer thinks about their iconic originals (Mona Lisa, Narcissus (man falling in love with himself, made with junk), etc.)?
You no longer are looking at the subject but rather at the idea of it.
Describe the element of scale in both Muniz's Pictures of Junk and Mona Lisa in Peanut Butter and Jelly.
Junk is a large size scale and PB&J is a 1:1 ration of the actual mona lisa
Be prepared to identify the Subject, Form and Content of the works in Humor lecture.
SUBJECT=an object, scene, incident chosen by artist for representation
FORM= organization, placement,or relationship of basic elements
CONTENT= something that is to be expressed through some medium. The meaning
Elements of Design, identify these elements.
Line, shape, space, color, value, texture, size/scale, time and motion.