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What is 1 + 3?
Motion in Two Dimensions
These questions cover chapter 3, which is pages 79-103.
a quantity that has botth magnitude and direction
a quantity that has magnitude, but no direction
the sum of two or more vectors
a² + b² = c²
x and y
the two components of a vector
to find the x component of velocity
use v*cos θ
to find the y component of velocity
use v*sin θ
a thrown or launched object that is given an initial horizontal velocity and is then in freefall
path of projectile
regardless of initial horizontal velocity
all projectiles fall at the same rate
type of projectile launch that initially has only horizontal velocity
type of projectile launch that has both horizontal and vertical initial velocity