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Sound (Quiz 4)
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Gravity
Terms in this set (40)
synchronous sound
has a visible onscreen source
asynchronous sound
the source of the sound is not seen on the screen
diegetic sound
has its source in the narrative world of film
nondiegetic sound
does not belong to character's world
diegesis
the world of the film's story, including what is shown and also what is implied
semidiegtic sound
certain voiceovers can be construed as thoughts of a character and thus as arising from the narrative world of the film; also known as internal diegetic sound
sound designer
plans and directs overall sound through to the final mix
sound recording
occurs simultaneously through filming when audio is captured
clapboard
slate with the scene info which is snapped at the beginning of each take
boom
microphone suspended over the action outside of the camera's range on a device resembling a fishing pole
direct sound
captured directly from its source
reflected sound
captured as sounds bounce from the walls and sets; gives a sense of space
production sound mixer (sound recordist)
combines different sources during film, adjusting their relative volume or balance
postproduction sound
after the cut of film is prepared
sound editing
interacts with image track ti create rhythmic relationships, establish connections between sound and onscreen sources, and smooth or mark transitions
sound bridge
when a sound carries over a visual transition in a film
spotting
where music and effects will be added
Foley artists
they watch the projected film and simultaneously generate live sound effects on what is called a foley stage
postsynchronous sound
recorded after the fact and then synchronized with onscreen sources
automated dialogue replacement (ADR)
actors watch the film footage and re-record their lines to be dubbed into the soundtrack
walla
assembling extras to approximate the sound of a crowd (the word they were instructed to murmur)
room tone
the aural properties of a location when nothing is happening
sound mixing (re-recording)
can occur only after the image track, including credits, is complete (after the picture is "locked")
three elements of soundtrack
music, sound effects, dialogue
sound reproduction
sound playback during a film's exhibition in a movie theater
sound perspective
the apparent distance of a sound source
dialogue
what actors say
overlapping dialogue
mixing character's speech simultaneously
voice-off
a voice that can be seen to originate from an onscreen character or from a speaker who can be inferred to be present but is not currently visible
narrator
introduces the film's events
voiceover
characters within the diegesis cannot hear the voiceover
underscoring
also referred to as background music
cue
piece of music composed for a particular place in a film
narrative cueing
how music tells us what is happening in the plot
sound continuity
range of scoring, sound recording, mixing, and playback processes that strive for the unification of meaning and experience by subordinating sound to the times of the narrative
sound montage
creates collisions or overlapping of disjunctive sounds
location
waves or a train whistle tell us where we are
ambient sound
sound that emanates from the background of the setting or environment being filmed
stinger
sound that forces the audience to notice the significant of something on screen
emotional cueing
the whistling in M tells us that Beckert's evil desire has kicked in
THIS SET IS OFTEN IN FOLDERS WITH...
Film Chapter 8
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Chapter 2 The Film Experience
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Genres
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Mise-en-scene
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