Chapter 4 - Input and Output
Terms in this set (...)
An input device containing numerous keys that can be used to input letters, numbers, and other symbols.
An input device that moves an on-screen pointer, such as an arrow, to allow the user to select objects on the screen.
A common pointing device that the user slides along a flat surface to move a pointer around the screen and clicks its buttons to make selections.
An input device that is used to write electronically on the display screen.
The ability of a device to identify handwritten characters.
A flat, rectangular input device that is used in conjunction with a stylus to transfer drawings, sketches, and anything written on the device to a computer.
A display device that is touched with the finger to issue commands or otherwise provide input to the connected device.
A small rectangular-shaped input device, often found on notebook computers, that is touched with the finger or thumb to control an on-screen pointer and make selections.
An input device that reads printed test and graphics and transfers them to a computer in digital form.
An input device that scans flat objects one at a time.
A scanner designed to capture input while on the go.
A machine-readable code that represents data as a set of bars.
An input device that reads barcodes.
Radio frequency identification (RFID)
A technology used to store and transmit data located in RFID tags.
A device containing a tiny chip and a radio antenna that is attached to an object so it can be identified using RFI technology.
A device used to read RFID tags.
Optical character recognition (OCR)
The ability of a computer to recognize scanned text characters and convert them to electronic form as text, not images.
A device used to input biometric data, such as an individual's fingerprint or voice.
An input device that takes pictures and records them as digital images.
Speech recognition system
A system, consisting of appropriate hardware and software, used to recognize voice input, such as dictation or audio computer commands.
An output device that contains a viewing screen.
A display device for a desktop computer.
A display device built into a notebook computer, netbook, UMPC, or other device.
The smallest colorable area in an electronic image, such as a scanned image, a digital photograph, or an image displayed on a display screen.
A tie of display device that projects images onto a display screen using a technology similar to the one used with conventional TVs.
A slim type of display device that uses electronically charged chemicals or gases instead of an electron gun to display images.
Liquid crystal display (LCD)
A type of flat-panel display that uses charged liquid crystals to display images.
Organic light emitting diode (OLED) display
A type of flat-panel display that uses emissive organic material to display brighter and charger images.
A type of flat-panel display that uses layers of gas to display images; most often used on large displays.
A display device that projects all computer output to a wall or projections screen.
An output device that produces output on paper.
Multifunction device (MFD)
A device that offers multiple functions (such as printing, scanning, and faxing) in a single unit.
An output device that uses toner powder and technology similar to that of a photocopier to produce images on paper.
An output device that sprays droplets of ink to produce images on paper.
An output divide designed for printing digital photographs.
An output device that prints barcoded documents.
A small, lightweight printer designed to be used while on the go.
an output device designed to print three-dimensional objects, such as product prototypes.
Output devices connected to computers that provide audio output.
A personal audio output device used by an individual so only he or she can hear the sound; headphones with a built-in microphone are typically referred to as headsets.
CS12 CHAPTER 4
Business Management Ch 8-11
Chapter 16 - Intellectual Property Rights, Ethics, Health, Access, and the Environment
Chapter 15 - Computer Security and Privacy
Chapter 13 - Program Development and Programming Languages
Chapter 5 - System Software: Operating Systems and Utility Programs
Chapter 2 - The System Unit: Processing and Memory
Chapter 9 - Network and Internet Security
Chapter 10 - Multimedia and the Web