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Terms in this set (50)

• A guild is an association of crafts workers - like bakers or carpenters
• The guild sets the standards for the work and goods produced and also controls who can enter the guild - first as an apprentice then as a journeyman and finally as a master craftsman
• The medieval guilds were generally one of two types: merchant guilds or craft guilds
• Merchant guilds were associations of all or most of the merchants in a particular town or city; these men might be local or long-distance traders, wholesale or retail sellers, and might deal in various categories of goods
• Craft guilds, on the other hand, were occupational associations that usually comprised all the artisans and craftsmen in a particular branch of industry or commerce. There were, for instance, guilds of weavers, dyers, and fullers in the wool trade and of masons and architects in the building trade; and there were guilds of painters, metalsmiths, blacksmiths, bakers, butchers, leatherworkers, soapmakers, and so on
• Guilds performed a variety of important functions in the local economy
• They established a monopoly of trade in their locality or within a particular branch of industry or commerce; they set and maintained standards for the quality of goods and the integrity of trading practices in that industry; they worked to maintain stable prices for their goods and commodities; and they sought to control town or city governments in order to further the interests of the guild members and achieve their economic objectives
• Yes, organizations of merchants and craftspeople in European cities were called guilds