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Greenfoot Ch3 Vocabulary
Vocabulary from "Introduction to Programming with Greenfoot" by Michael Kolling.
Terms in this set (5)
When a method we wish to call is not in our own class or inherited, we need to specify the class or object that has the method before the method name, followed by a dot.
Methods that belong to classes (as opposed to objects) are marked with the keyword static in their signature.
defines a new action for objects of this class. The action is not immediately executed, but the method can be called with a method call later to execute it.
written into the source code as explanations for human readers. They are ignored by the computer.
lists all classes and methods available in Greenfoot. We often need to look up methods here.
This set is often in folders with...
Greenfoot Ch2 Vocabulary
Greenfoot Ch4 Vocabulary
Greenfoot Ch1 Vocabulary
Greenfoot Ch6 Vocabulary
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