Terms in this set (...)
the action of doing something over and over again
if this happens, then that happens
fixing a problem
repetition of a process
series of instructions on how to accomplish a task
transforming actions into symbolic language
a piece of code that can be called over and over
extra bits of information that you can pass into a function to customize it
an algorithm that has been coded into something that can be run by a machine
an error in a program that prevents the program from running as expected
an instruction for the computer
the process of introducing data into the internal storage of a computer.
the process of transferring data from internal storage to an external medium
a mechanical device sensitive to light, temperature, radiation level, or the like, that transmits a signal to a measuring or control instrument.
universal serial bus: an external serial bus interface standard for connecting peripheral devices to a computer, as in USB port; USB cable.
the line about which a rotating body turns.
the outer boundary, especially of a circular area; perimeter
the length of time something continues or exists
to transfer (software, data, character sets, etc.) from a distant to a nearby computer, from a larger to a smaller computer, or from a computer to a peripheral device.
the capacity of a computer to store information subject to recall
a longitudinal wave in an elastic medium, especially a wave producing an audible sensation
Computer Science Chapter 2: Data Manipulation
PLTW Lesson 2 Vocab
COSC 105 - Ch. 1.7-2
Westing Game Voc. 25-30
Westing Game Voc. Ch 21-24
Westing Game Voc. 17-20