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5 terms

21 Things Thing 21 Coding and Game Design Q2

STUDY
PLAY
avatar
the digital representation of a physical person in a virtual world or game
component
a physical part of a game, such as a character, a block, or an object
mechanics
an action an avatar can take in a game, such as jumping, collecting, exploring, etc.
space
the area in which the game is being played; the whole scene
sprites
2D Graphic objects that can be moved around on a computer screen