20 terms

Digital Media Art: Coding

STUDY
PLAY
Tim Berners-Lee
Inventor of the World Wide Web.
Binary
A way of representing information using only two options.
Blockly
A visual programming language used in online learning systems for students.
Bug
An error in a program that prevents the program from running as expected.
Code
One or more commands or algorithm(s) designed to be carried out by a computer.
Command
An instruction for the computer. Many commands put together make up algorithms and computer programs.
Data
Information. Often, quantities, characters, or symbols that are the inputs and outputs of computer programs.
Digital footprint
The information about someone on the Internet.
Digital citizen
Someone who acts safely, responsibly, and respectfully online.
DNS (domain name service)
The service that translates URLs to IP addresses.
Function
A piece of code that you can easily call over and over again.
Internet
A group of computers and servers that are connected to each other.
IP address
A number assigned to any item that is connected to the Internet.
URL (universal resource locator)
A relatively easy-to-remember address for calling a web page.
ARPANET
An early packet switching network that became the technical foundation of the Internet.
JavaScript
A high-level, dynamic, untyped, and interpreted programming language popular on the web.
Scratch
A free visual programming language developed by the MIT Media Lab.
Finch
A robot from Carnegie Mellon University's famous Robotics Institute designed for schools.
Karel Čapek
A Czech writer who introduced the word robot in the 1920 play R.U.R. (Rossum's Universal Robots)
Refactoring
The process of restructuring existing code without altering its external behavior.