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Terms in this set (16)
To perform the same task again and again.
Can be for set number of times or infinite.
A sequence of instructions for carrying out a task.
A set of commands.
An algorithm (sequence of instructions) written in a code that a computer can understand.
An error in the program.
-A label to which a value can be assigned.
-A word that replaces a number in code.
(Think of it as a jar with a label on it- you can put whatever you'd like in the jar but only have to reference the label.)
A piece of programming is contained within another.
Every "move" in coding that is inside a loop or conditional.
The program does something based on another thing happening. If-then or If-then-else.
The order of steps in a program.
The number or word we give to a variable.
var x = 37 (this number is the value)
Different systems for programming a device.
A single action in a single line of code.
Tells the computer what to do with input values and variable. Like math symbols.
(Could be +, =, -, ++, ===, <, >, <=, >=, etc.)
AND = this AND that
OR = this NOT that
Input / Output
The commands you type into a program / The "move" the character or code makes
What data becomes after they are organized. It might be words, animations, charts, or images (this is an example of output).
Going through line by line to find and fix an error in the code.
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