Relic Recovery Referee Study Cards
Terms in this set (73)
Disqualification for egregious robot or team behavior-
Yellow cars are additive
A second yellow card automatically converts to a red card--A match disqualification
Multiple red cards
Yellow cards do not carryover
From the qualification matches to the elimination matches
During the elimination matches- a yellow card
Affects the entire alliance
Black marks on the field are
Not considered field damage
How many glyphs and how many relics started match
48 and 4
All robots must start the match with the one
A glyph of their own to color choice--- this glyph must be connected or contacting the robot at the start of the match
<S1> Unsafe Robot and Playing Field Damage
Robots must be reinspected if they are declared unsafe
Referees may stop a robot immediately
If the current robot is damaging the field <S1> Unsafe Robot and Playing Field Damage
<S2> Robot Extension Outside the Playing Field Perimeter -
A robot that extends beyond the field perimeter will be issued a yellow card-- except in the endgame
<S3> Safety Gear - All members of the Drive Team
Are required to wear approved eye protection and shoes with closed-toes and a closed-back.
Teams have 30 seconds to solve
A <S3> Safety Gear - All members of the Drive Team VIOLATION--- or it will result in a Major Penalty and issuance of a Yellow Card and/or Red Card
The BLUE robots set up on the field
during the qualification matches
During the elimitation matches
3rd or 4th seeded team places the robot first
the flag and the preloaded scoring element
May extend outside the 18 x 18 x 18" cube <G3> Robot Starting Volume
<G6> Starting Game Play Early
In the penalty is a minor penalty but Ref's have the option of issuing a major penalty if there is a competitive advantage to starting early
<G8> Stopping Autonomous Period Game Play Early -
Drive Teams that use their Driver Station to stop their Robot before the end of the Autonomous Period will receive a Major Penalty.
<G9> Stopping Game Play Late -
Robots that do not stop playing the game at the end of the Autonomous or Driver-Controlled Periods ....receive a Minor Penalty and the actions of the Robot occurring after the end of a Match period do not count
<G9> Stopping Game Play Late ---option of
Referees have the option of issuing a Major Penalty in place of the Minor Penalty if the late stop results in a competitive advantage (other than Scoring) for the offending Alliance.
<G10> Drive Team Contact with the Playing Field or Robot -
During a Match, the Drivers and Coaches are prohibited from making contact with the Playing Field, any Game Element, or any Robot-warning then yellow card
<G11> Autonomous to Driver-Controlled Period Transition
At the conclusion of the Autonomous Period, Robots will remain in a hands-off state. Field personnel will not enter the field, and will not touch Robots on the field from the Autonomous to Driver Controlled transition. This is a change to last year's rules.
<G12> Drive Team Coach Driver Station Control
During the Driver-Controlled Period, Robots must be remotely operated ONLY by the Drivers using the Gamepads connected to the Team's Driver Station AND/OR by software running in the on-board Robot control system.
<G13> Recording the Score After Objects Come to Rest
Referee scoresheets will be filled out at the end of the Autonomous and Driver-Controlled Periods when all objects on the Playing Field have come to rest. A change in the state of a Game Element or Robot that occurs before a referee records the Score will affect the Match Score.
<G14> Robots Deliberately Detaching Parts
Robots may not deliberately detach parts during a Match, or leave mechanisms on the Playing Field. Penalties will be enforced. Robot parts that are released but remain connected by a tether (whether or not they move independently) are considered detached -Major Penalty -and yellow card
<G15> Robots Grasping Game Elements
Robots may not grab, grasp and/or attach to any Game Element or structure other than Scoring Elements, warning then yellow card
<G16> Destruction, Damage, Tipping, etc.
Strategies and/or mechanisms aimed solely at the destruction, damage, tipping over, or entanglement of Robots or Game Elements are not allowed. warning then major
<G17> Pinning, Trapping, or Blocking Robots
A Robot cannot cause an opposing Alliance Robot to become Pinned, Trapped, or Blocked for more than five seconds.-minor for every 5 second
<G18> Forcing an Opponent to Break a Rule
The actions of an Alliance or their Robots shall not cause an opposing Alliance or Robot to break a rule and thus incur Penalties
<G19> Removing Game Elements from the Playing Field
Robots may not deliberately remove Game Elements from the Playing Field during a Match...Elements removed from the Playing Field in an attempt to Score are also not subject to this Penalty.
<G20> Scoring Elements in Contact with Robots
Scoring Elements in a Scoring Area that are in contact with a Robot on the corresponding Alliance for the Scoring Area have zero Score value when referees record the Score at the end of the A and DC Periods.
<G21> Post-Match Removal of Game Elements from Robots
Robots must be designed to permit easy removal of Game Elements from any grasping, containing, or holding mechanism after the Match. Robots should also be able to be removed from the Playing Field without damaging the Playing Field
<G22> Robot Manipulation of Scoring Elements
Scoring Elements that are Controlled or Possessed by a Robot are considered to be part of the Robot
<G23> Robot or Scoring Elements In Two or More Scoring Areas
Robots or Scoring Elements that are In two or more Scoring Areas earn points only for the highest value achievement. If the values are equal, only one achievement counts as Scored.
<G24> Disabled Robot Eligibility
If a referee Disables a Robot, it will not be eligible to Score or earn points for the remainder of the Match. A Disabled Robot (whether referee induced or failure) does not earn penalties after becoming Disabled.
<G25> Playing Field Tolerances
Playing Field and Game Elements will start each Match with tolerances that may vary by as much as +/-1.0 inch (2.5 cm).
<G26> Match Replay
Matches are replayed at the discretion of the Head Referee only for a failure of a Game Element or verified Wi-Fi interference that was likely to have impacted which Alliance won the Match.
<G27> Egregious Behavior
Egregious behavior includes, but is not limited to, repeated and/or flagrant violation of game rules, unsafe behavior or actions, and uncivil behavior towards Drivers, Coaches, competition personnel, or event attendees and will result in penalties.
<G28> Inadvertent and Inconsequential
Robot actions that violate a rule may be ruled at the referee's discretion to be Inconsequential and Inadvertent and will not be Penalized.
<GS1> Drive Teams Touching Robots or Driver Stations after Jewel/Pictograph Randomization
Drive Teams are not allowed to touch or interact with their Robots or Driver Stations once field personnel have begun the randomization process. minor penalty and void jewel for that robot
<GS2> Autonomous Period Robot Keep Out Area
Robots may not go Inside the opposing Alliance's Area of the Playing Field at any time during the Autonomous Period.-Major penalty
<GS3> Control/Possession Limits of Glyphs
Once a Match begins, a Robot may Control or Possess a maximum of two (2) Glyphs. Plowing through any quantity of Glyphs is allowed but herding or directing multiple Glyphs to gain a strategic advantage (i.e., Scoring, accessibility, defense) is not allowed.
<GS4> Glyph Hoarding
Once an alliance has successfully scored more than 20 Glyphs, the members of the Alliance may not collectively possess/control/block access to more than the number of Glyphs required for the Alliance to completely fill their Cryptoboxes.
<GS5> Control/Possession Limits of Relics
Once a Match begins, a Robot may Control or Possess a maximum of one Relic at a time.
<GS6> De-scoring Glyphs
Robots may not remove or re-position Glyphs from their opposing Alliance's Cryptoboxes...Robots are allowed to remove or re-position Glyphs from their own Alliance's Cryptoboxes.
<GS7> De-scoring Relics
Robots may not remove or re-position Relics In the opposing Alliance's Recovery Zone, even if this occurs by accident.
<GS8> Interfering with Access to Cryptobox.
Robots may not interfere with an opposing Alliance Robot that is In their Alliance's Safe Zone and attempting to Score a Glyph. A Robot must have a Glyph in its Control to be considered as attempting to Score.
<GS9> Non-Glyph Game Elements Inside Cryptobox
Glyphs are the only item allowed to be placed In a Cryptobox. A Major Penalty will immediately be assessed for each non-Glyph item (Jewel, Relic, etc.) placed In an opposing Alliance's Cryptobox. Removal of the illegal Element is up to the Alliance that owns the Cryptobox.
<GS10> Controlling or Blocking access to Relics
Robots may not Control, Trap, or Block access to an opposing Alliance's Relic.
<GS11> Blocking access to Balancing Stone
During the End Game, Robots may not Block access to the opposing Alliance's Balancing Stones.
<GS12> Balancing Stone Interference
Robots may not interfere with the opposing Alliance's Robot or Balancing Stone while that Robot is attempting to Balance during the End Game. Once a Robot is in contact with the Balancing Stone this rule will apply.
<GS13> Preventing Relic Scoring
Robots may not interfere with opposing Alliance Robots that are attempting to Score a Relic. A Robot with Relic in its Possession and within 24 inches (61 cm), approx. one tile, of the wall facing that Alliance's Recovery Zones is considered attempting to Score.
<GS14> Relic Control
Robots may Control or Possess their own Alliance's Relics at any time but may only Score their Relic (i.e. reach over the Playing Field Wall) during the End Game or when the Relic is eligible to be Scored (whichever is earlier). If a Cryptobox Cipher is correctly solved prior to the start of End Game, Teams are permitted to Score their Relic early.
<GS15> Outside Contact during Relic Scoring
Robots may reach over the audience-facing Playing Field Perimeter Wall (and touch the floor outside the Playing Field) only while attempting to Score or attempting to re-position a Relic.
<GS16> Scoring Relics
The only legal way to Score a Relic is by placing/dropping it in the Relic Recovery Zone. Relics may not be propelled with any noticeable force (i.e. shooting, launching, flicking, etc.).
<gs3 > the Penalty for Controlling or Possessing more than two (2) Glyphs
The Penalty for Controlling or Possessing more than two (2) Glyphs is an immediate Minor Penalty for each Glyph above the limit plus an additional Minor Penalty per Glyph for each 5-second interval that this situation continues.
<gs3 > A double Major Penalty will be assessed for each Glyph Scored
while a Robot Controls or Possesses more than two (2) Glyphs. Continued violation of this rule will escalate to Yellow Cards quickly
<gs4>hoarding more than 20 Glyphs-penalty
immediate Major Penalty and an additional Minor Penalty assessed for each 5 seconds the rule violation persists per Glyph in excess of the limit. Intentional or repeated violations of this rule will escalate quickly to issuance of Yellow Cards to all members of the Alliance
The robot arm extends outside the perimeter while grabbing the relic- or attempting to grab the relic
is not permitted by rule <S2>. The consequences of violating Rule <S2> is a Yellow Card and the Robot may be Disabled immediately f
The team drops in a sensor arm to align the spot for knocking off the jewel
the action described in the question violates rule <G4> if the arm extends outside the 18-inch volume constraint.-A minor penalty
The Alliance identification flag and pre-loaded Scoring Elements may extend
Outside the 18-inch (45.7cm) cube volume constraint. -no penalty
The arm holding the glyph extends outside the 18 inch limit prior to autonomous
violates g3- robot can be disabled
Herding as an example of
Controlling Glyps that counts towards the two Glyph Control/Possession limit.=-minor ever 5 seconds
late start refers to the
pressing of the "start with 30-second" button on their Driver Station Android device and then place the Driver Station in a hands-off location without delay-no the robot waiting to move-delayed behavior-major/minor
for each Glyph Scored while a Robot Controls or Possesses more than two (2) Glyphs.
A double Major Penalty will be assessed -Continued violation of this rule will escalate to Yellow Cards quickly
if the glyph is IN the Cryptobox column, but it's still touching robot
score does not count-g20
Robot that is simply nudging Glyphs out of the way to enable access to a Glyph that it would like to Possess is
considered Inconsequential because the movement of the non-target Glyphs is Inconsequential because the robot is enabling access to a Glyph that it would like to Possess.
true/false One Robot may Score both of their Alliance's Relic
true provided that the Robot complies with the Relic Possession/Control rules <GS5> and <GS14> and no other rules are violated.
true false: A Robot may use a passive ramp to deploy a Relic into a Recovery Zone.
A Glyph in a Cryptobox that is touching a Robot
g20- on the corresponding Alliance does not count as Scored.
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