How can we help?

You can also find more resources in our Help Center.

37 terms

AP Psych Learning

STUDY
PLAY
Learning
process by which humans and animals acquire behavior patterns; experience or practice results in a relatively permanent change in behavior or potential behavior; more broad than studying
Conditioning
a natural stimulus that evokes a natural response; acquisition of specific patterns of behavior in the presence of well defined stimuli; general term for humans and animals; basic form of learning
Classical Conditioning
expanded by John Watson and Rosalie Rayner; Learning where a response, normally elicited by one stimulus, is taught to respond to another, normally, neutral stimulus; AKA Pavlovian; pairing an involuntary response
Unconditioned Stimulus
US or UCS; a stimulus that causes an organism to respond in a natural manner; in Pavlov's experiment, the meat powder
Conditioned Stimulus
CS; ordinarily a neutral stimulus paired with a unconditioned stimulus to achieve a desired result and eventually produces the desired response in an organism when presented alone; in Pavlov's experiment, the bell
Unconditioned Response
UR or UCR; a natural response that occurs when the UCS occurs, like salivating in Pavlov's experiment
Conditioned Response
CR; a response (after conditioning) that occurs after the CS; in Pavlov's experiment, salivation
Desensitization Therapy
created by Joseph Wolpe; Wolpe adapted Mary Cover Jones's method of unlearning fears (of children) to treat certain kinds of anxiety; a conditioning technique designed to gradually reduce anxiety about a particular object or situation; thought is that if a person can associate relaxation with the fearful stimulus then they could change human behavior
Backward Conditioning
when the natural stimulus is presented and terminated before the conditioned stimulus is presented. If Pavlov had presented the food and then, after the dog ate, presented the sound of the bell, the tone alone would not elicit much salivation, since it no longer signals that food is imminent. Backward conditioning is controversial because many psychologists argue that it does not work.
Interstimulus Interval
time between two stimulus; best used in the eyeblink conditioning experiment; Max Wertheimer did experiments with two stationary, flashing lights that at some
Intermittent Pairing
pairing the conditioned stimulus and the unconditioned stimulus on only a portion of learning rituals; this procedure reduces both the rate of learning and the final level of learning achieved
Conditioned Food Aversion
AKA taste aversion; discovered by John Garcia by accident during an experiment using rats and radiation; learned association between a food (taste) and nausea/revulsion; avoiding a particular food because it was paired with a bad experience
Extinction
a decrease in the frequency of a conditioned response because of a failure to continue pairing the US and CS (in classical conditioning) or withholding of reinforcement (operant conditioning)
Spontaneous Recovery
the reappearance of an extinguished response after the passage of time, without further training
Stimulus Generalization
the transfer of behavior (learned response) from one stimulus to another stimulus that is similar in nature; in Little Albert's case, Little Albert was afraid of not only white, furry rats but any white and furry objects.
Discrimination
Learning to respond to only one stimulus and to inhibit the response to all other stimuli; when Little Albert was able discern between a white rat and a white rabbit
Higher Order Conditioning
conditioning based on previous learning; the CS serves as an US for further training
Operant Behavior
expanded by BF Skinner; learning based on rewards or punishment; not automatic reflexes
Vicarious Learning
AKA observational learning or modeling; component of social learning theory; expanded by Albert Bandura; states that people pay attention to a model and convert the learning into action
Shaping
reinforcing successive approximations to desired behavior; example: Skinner box, tiger jumping through a hoop; teaching dog to pee outside, teach a penguin to do a figure 8, driving, etc
Law Of Effect
Thorndike; used in an experiment with cats and a puzzle box; principle of reinforcement; behavior consistently rewarded will be 'stamped in' as learned behavior, and behavior that brings about discomfort will be 'stamped out'; satisfying effect (reinforcement) is likely to be performed again, whereas behavior that brings about negative effect (punishment) is likely to be suppressed
Negative Reinforcer
the removal of an unpleasant stimulus that increases the likelihood that behavior will continue; is more effective in learning than punishment
Positive Reinforcer
a reward; any event whose presence increase the likelihood that behavior will continue
Primary Reinforcer
reinforcer such as water, food, or sex
Secondary Reinforcer
reinforcer whose value allows an individual to acquire other reinforcers like food and water; examples: money, credit cards
Schedules Of Reinforcement
the rule for determining when and how often reinforcers will continue; Four types of schedules: fixed ratio, variable ratio, fixed interval, and variable interval; interval means over a time and ratio means an act; partial reinforcement is on a variable schedule whereas continuous reinforcement is on a fixed schedule; variable schedules are more effective in learning
Punishment
any event whose presence decreases the likelihood that behavior will occur
Response Generalization
giving a response that is somewhat different from the response originally learned to that stimulus; when Little Albert responds the same way to a white rat or a white coat
Cognitive Learning
impossible to observe and measure; learning that depends on processes which are not directly observable; learning is inferred from the behavior
Latent Learning
pioneered by Edward Chace Tolman; learning that is not immediate in behavior; knowledge that is used when needed, like riding a bike or using a cognitive map
Cognitive Map
example of a cognitive learning; mental image of a spatial environment that is used to problem solve when stimulated
Insight
learning resulting from rapid understanding of all elements of a problem; sudden 'coming together'; an 'A HA' moment
Learning Set
used by Harry Harlow in an experiment using Rhesus monkeys; ability to become increasingly more effective in solving problems as problems are solved; learning how to learn; Köhler's chimps, Epstein's pigeons
Contingency Set
Robert Rescorla shock and tone experiment; an "if then" (informative) relationship between stimuli
Blocking
determined by Leon Kamin; when a second stimulus does not elicit desired behavior because behavior occurs with the first stimulus
Learned Helplessness
experiment by Martin Seligman and dogs; when an individual gives up because any behavior causes the same ill result; punishment is unrelated to a child's behavior (in abused families) often develop feelings of powerlessness
Social Learning Theory
learning by observing without firsthand experience; often used as an argument against violent video games or immoral television shows.