FTCE Professional Education Test

STUDY
PLAY

Terms in this set (...)

Standards
Rigorous, Relevant, Logical
Grade level
Objective
Condition, Action, Mastery Level
Statement
Task Analysis
Prior knowledge needed
Cognitive
Recall-knowledge
Synthesis-new ideas
Psychomotor
Creative-personal to that person
DOK
Recalling
Applying-math problems
thinking-abstract to authors
Reasoning
5E Model
Engage
Explore- teacher is facilitator
Explain
Extend- real world ideas
Evaluate
Positive Independence
Success depends on the whole group
NAEYC
12 play time principles
predicable sequences become more complex
3 stages limit each other
Piagets Playtime
Functional-0-2-movement and sensory
Symbolic-2-imaginary roles and object representation
Games with Rules-5- agree to the rules
Solitary Play
Plays alone
Associative Play
Side by side playing, talking, little focus
C. Progression
Head to toe motor skills
Farsighted before age
6
8-10 grow most in size
Girls
11-13 grow most in size
Boys
Piagets Processes
Assimilations-new in old
Accommodations- modify new info schemas
Equilibration- learning to reason mental structures
Schemas
Mental Structures
Stage 1
Sensorimotor
Trial and error
Stage 2
Preoperational
Symbolic
Ages 2-6
Stage 3
Concrete Operational
Order and takes a point of view
RTI
Universal, targeted, intensive
Modifications
Changes content requirement
PS/RTI
As soon as they occur, data based model
MTSS
Tiered academic and behavior
Extrinsic
Tangible/Grades
Intrinsic
Personal enjoyment
P. Reinforcers
Tangible/ Privileges
N. Reinforcers
Removal of something unpleasant
Constructivist
Teacher-Centered
P. Punishment
Extra Work
N. Punishment
Removal of your free time
Audio Learners
Storytelling
Memorizes Easily
Funny
Easily Distracted
Visual Learners
Spatial
Tactile Learners
Avoid Reading
Left Side of the Brain
Part --> Whole
Independent Learning
Systematic Thinking
Field Independent
Part
Passive
Not good in social situations
Good at Math and Engineering
Vygotsky
Scaffolding
Need social interactions
Private, self talk speech
Formal Operational
12-Adult
Abstract
Heteronomous
Rules are unbreakable
Autonomous
Break rules ---> and not always punished
Enactive Mode
Ages 0-6
Uses objects to learn
Ionic Mode
Uses graphics and images to learn
Symbolic Mode
Ages 11-Adult
Uses symbols to learn
Bruner
3 Modes
And a Discovery Advocate
Gregorc
Mind Styles
Concrete Sequential
Hands On
Concrete Random
Hands on but also Exploratory
Abstract Random
Challenges in open environments
Manipulates are:
Concrete (hands on)
Equations are:
Abstract (challenging)
Step-by-Step Problems are:
Sequential ( In order)
IntER
Cooperatively Working
IntRA
Knows Oneself
Kohlberg is know for:
Conventions of Six Stages
S1&2 Preconventional
behave---> get reward
0-9
S2&3 Conventional
law--->order
10-15
S4&5
Questions society
Universial Ethical Principles
16-Adulthood
Intrinsic Motivational Teaching
Role Playing
Remove Threats
Supportive
Games
Variety of Strategies
Background Knowledge
Raw Score
Number Correct
Standard Deviation
spread from mean of data
The farther the more deviation
Constitutional Amendment VI
Speedy trial
Dame Schools
Taught for pay, by women in the community in their homes
Criterion-referenced test
Compared against predetermined scores
Divergent Thinking is:
Open Minded Thinking
Skinner is known for:
Behaviorism
Socratic Method: Idealism Thinking
Questioning and Interacting
McKinney-Vento Act
Homeless cannot be segregated
Plyler v Doe
Illegal Immigrants can still go to school
Plessey v Ferguson
Separate but Equal
Ed v. Brunette
Students do not have to do flag salutes
Objective Teaching
Less teacher judgment.
multiple choice Questions.
Fill in the Blanks Questions.
Subjective Teaching
Essays, Both Long and Short in length.
More think skills used.
Homework time should be
Ten Times there grade level.
Visually Imparied
tactile clues, barriers, descriptive language
Hearing Impaired
concrete objects, seated close to speaker, good lighting, model rather than correct information spoken
Direct Instruction
Teacher led but is Student Centered
Constructivist
Use prious knowledge.
Teacher uses the 5E model to Scaffold teaching strategies.
Discovery Learning
This encourages students to be active learners of new skills and concepts.
Inquiry-Based Learning
Engages in 5E to Solve a Problem. Can use the Scientific Method for Higher Level Learning and Thinking.
Project Based
Real World Problems with a for sure end result
Thematic
one or more themes or topics is what it is centered around.
Interdisciplinary
Inter means two or more disciplines
Reciprocal Teaching
Has Four Parts:
summarizing, questioning, Clarifying, and Predicting
Student Centered Activities
Stimulations, Role Playing , and Playing Games
Reliability
Consistency of a measure overtime
Quartiles
Data slip into four spate parts
Fcat what kind of a test?
Criterion-referenced
This is because it is predetermined in comparisons.
summaritive
At the end of instruction
Formative
During instruction/ Progress Reports
EOC
30% grade performance that is statewide in testing
Maslow is Know for his:
Hierarchy of Needs
needs are
physiological, safety, belonging, esteem, self-actualization, and deficiency needs
Erikson is know for his:
eight ages 0-Adult
trust v. mistrust
0-18 months
Autonomy v.Doubt
18 months to 3 years old
Initiation v. Guilt
Play is both real and fake
Industry V. Inferiority
6-12 years old
Indentity v. Role Confusion
identity Searching
Intimacy V. Isolation
young adult

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