19 terms

Looking at Movies Chapter 5


Terms in this set (...)

Mise-on-Scene Design
-The "staging or putting on an action or scene"
-The overall look and feel of a movie
-The sum of everything the audience sees, hears, and experiences while viewing it
-The process which the look of the setting, props, lighting, and actors is determined
-The time and space in which a story takes place
-The color and textures of the interior decoration, furniture, draperies, and curtains of a set
-Also known as props
-Objects used to enhance a movie's mise-en-scéne by providing physical tokens of narrative information
-Fundamental to the recording of images on film
-Has important functions in shaping the way the final product looks
-Guides our eyes through the moving image and helping to tell the movie's story
-The clothing worn by an actor in a movie; sometimes called wardrobe, a term that also designates the department in a studio in which clothing is made and stored
-Can contribute to the setting and suggest character traits
-Used to enhance or alter (positively or negatively) an actor's appearance
-Traditional materials: Cover full range of facial and body cosmetics
-Digital methods: Employing digital effects for altering an actor's appearance
-Wigs used to be used be used more for aesthetic and practical reasons
-Styled hair reflects the more natural look of contemporary characters
-Part of the process of visualizing and planning the design of the movie
-The organization, distribution, balance, and general relationship of stationary objects and figures
-Also the relationship of light, shade, line and color within the frame
-The process by which the cinematographer determines what will appear within the borders of the moving image during a shot
-Important and dynamic visual element
Off-screen Space
-Cinematic space that exists outside the frame
On-screen Space
-Cinematic space that exists inside the frame
Open Frames
-Designed to depict a world where characters move freely within an open, recognizable environment
Closed Frames
-Designed to imply that other forces have robbed characters of their ability to move and act freely
-Ex: fate, social/economical/educational background
Kinesis-camera Movement
-How our perception is influenced by several different factors at once
-Ex: use of music
-Perceive movement when we see the movement of objects and characters within the frame AND the apparent movement of the frame itself
Movement Within the Frame
-Movement of figures within the frame
-Directors must block the cameras and actors
Figures and Blocking
-The positioning and movements of the actors and cameras for each scene
-Familiarizing the cast and camera operators with their plan
Figures and Proximity
-The physical placement of characters can suggest the nature and complexity of whatever relationship may exist between them
-Relative to our understanding of how the composition of a shot helps to create meaning
-Ex: Close proximity of characters implies other kinds of closeness (emotional)