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21 terms

CogPsy Chapter 1

STUDY
PLAY
deterministic
view that it is possible to have a complete understanding of human behavior such that i can know what a person will do before he or she does it
nondeterministic
there is something else that guides our thoughts and determines our actions
nativist
position that ideas are innate
empiricists
argue that all our knowledge comes from experience impinging an impressionable mind
associationism
knowledge originates from simple info from the senses and that this sensory info cna be combined into more complex ideas --> belief of empiricists
Wundt
founder of modern psych
structuralism
goal was to describe the structures that compromise thought
functionalism
by James: emphasis not on mental structure but the function of mental processes
introspection
by Wundt --> people try and follow their own thought proccesses
behaviorism
by Watson --> should only focus on what is observable
reflex
basic unit of behavior; an automatic action by the body that occurs when a particular stimulus is perceived by the environment
conditioned reflex
learned reflex
classical conditioning
training procedure and resultant learning that produces conditioned reflexes
operant conditioning
the consequences of your choice influence the likelihood that you'll make the same choice again
fixed action patterns
complex behaviors animals do even though they have little opportunity for practice/reward
critical period
time when an organism is primed to learn some particular info
generative
people can create novel sentences without prior behavior to encourage it
representation
a symbol for an entity in the real world
process
manipulates representations in some way
information process model
likened humans to computers
abstract construct
theoretical set of processes and representations that are useful in explaining some data