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4.1 Moore's Law and Modeling
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Terms in this set (27)
Agent
A single, self-sufficient entity in a larger software system.
Agent Based Modeling
A subfield of simulation and modeling that aims to provide answers to problems by combining many individual agents acting within a model and examining emergent behavior.
Calibration
Using pre-existing data to aid in validation of a model.
CMOS
Complementary metal-oxide-semiconductors are a basic unit used to construct integrated circuits.
Crowdsourcing
A subfield of computer science that attempts to solve problems by using the ability of many humans to solve small subproblems and then using computers to combine those solutions into some meaningful results.
Deterministic
A simulation in which one state of the model is completely determined by the actions of the agents and the previous state of the model.
Discrete Component
The most basic electronic units that can be incorporated into a circuit.
Distributed Computing
A subfield of computer science that attempts to solve problems by utilizing many different processors in concert, perhaps completely geographically isolated from one another.
Emergent Behavior
Results produced by a group of agents working in combination that could not have been predicted by examining the behavior of only one agent in isolation.
Equilibrium
In simulation, a state at which a model is stable.
Exponential Function
A mathematical function where some constant base is raised to a variable power. These tend to grow very quickly after a certain point.
Flops
The number of floating point operations per second that a computational device can perform. A typical measure of the power of a device to perform calculations.
Law of Accelerating Returns
The idea that the rate of change itself tends to increase exponentially with regards to technology.
Logic Gate
An electrical circuit that produces output as determined by the corresponding logic table.
Logic Table
A tool used to determine the output of a logic function given all of its potential input combinations.
Monte Carlo Method
Running a stochastic simulation many times under all desired combinations of input parameters in order to obtain results that have good statistical reliability.
Moore's Law
The prediction of Gordon Moore that the number of transistors on integrated circuits doubles about every 18 months.
Parameterization
The process of choosing values for the parameters in a model.
Pinout
A diagram describing the function of each lead on an integrated circuit's casing.
Simulation and Modeling
A subfield of computer science concerned with describing natural phenomena using models composed of algorithms and equations and observing the behavior of these models in simulations.
Stochastic
A simulation that incorporates elements of randomness and unpredictability.
Transient
In simulation, a state in which a model may seem stable for an amount of time before major changes occur.
Transistor
A discrete electronic component that has been historically important to the development of computers. They function primarily as switches.
TTL
Transistor-transistor logic is an alternative to CMOS used to construct circuits. They tend to be slower but easier to design with than CMOS.
Validation
Ensuring that a model has sufficiently accurate predictive powers within the given problem domain.
Verification
Checking to make sure that a model is correctly implemented with respect to its design.
VLSI
Very-large-scale integration is a manufacturing technique by which many thousands of transistors are combined into a single chip.
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