Scheduled maintenance: Saturday, March 6 from 3–4 PM PST
Home
Browse
Create
Search
Log in
Sign up
Upgrade to remove ads
Only $2.99/month
CH 6 COM 208
STUDY
Flashcards
Learn
Write
Spell
Test
PLAY
Match
Gravity
Terms in this set (20)
User Interface (UI)
Junction between a medium and the people who use it.
Interactivity
for digital-media purposes, it consists of three main elements: (1) a dialog that occurs between a human and a computer program, (2) a dialog that occurs simultaneously or nearly so, and (3) the audience has some measure of control over what media content is sees and in what order
multitasking
in a computer environment, doing several activities at once with a variety of programs, such as simultaneously doing word-processing, spreadsheet, and database work while conducting real-time chat through an instant-messenger service
Human-Computer Interaction
any interaction between humans and computers, either through devices such as keyboards, mice, and touch screens or through voice recognition.
Graphical User Interface (GUI)
computer interference that shows graphical representations of the file structures, files, and applications, in the form of folders, icons, and windows.
Transmission Control Protocol (TCP)
a part of the main protocol for the Internet that allows for computers to easily communicate with each other over a network.
Hypertext Transfer Protocol (HTTP)
a protocol that enables the standardized transfer of text, audio, and video files, as well as email, from one address to another.
Hypertext Markup Language (HTML)
A coding format that describes how information should look on the Web.
Bandwidth
the carrying capacity and speed of telecommunication networks that determines how much information can be sent and how fast it can travel over the networks.
broadband
a network connection that enables a large amount of bandwidth to be transmitted, which allows for more information to be sent in a shorter period of time.
Peer-to-peer (P2P)
a network in which all computers are considered equal (peers)and can send and receive information equally well; a computer communications model in which all users have equal abilities to store, send, and accept communications from other users. This is the basis of file-sharing services.
swarming
the process used by some P2P systems in which multiple downloads of the same file are temporarily coordinated in order to speed up the downloading process.
machinima
a combination of machine and cinema that uses 3-D animation techniques and characters from popular video games to make movies.
mods
short for modifications, code changes that alter how video games are played or look
social games
online or mobile games that are played in real time with others or that encourage simultaneous group playing
serious games
games created to be fun and educational, using game dynamics to instruct players on topics
gamification
the use of game-like mechanics, such as earning points, badges or rewards for doing certain actions, in non-game settings.
augmented reality
digital overlays of information on a screen that corresponds to what is being looked at in the real world through the screen.
trolling
posting deliberately obnoxious or disruptive messages to discussion groups or other online forums simply to get a reaction from the participants
behavioral targeting
advertisers tracking individuals; web-browsing behavior to provide ads that closely match the topics of sites visited or searches made.
YOU MIGHT ALSO LIKE...
Online Terminology
56 terms
Computer Science: Chapter 2 - Vocabulary
71 terms
Ch. 3 computer lit
34 terms
Nursing Informatics Chapter 4
64 terms
OTHER SETS BY THIS CREATOR
EDU 321 CH 11
12 terms
Chapter 7 EDU 321
12 terms
CH 5 COM 208
18 terms
CH 4 COM 208
24 terms
OTHER QUIZLET SETS
Sociology Exam 2
57 terms
morality exam 1
48 terms
GEOG 330 - Exam 2
154 terms
Unit II
28 terms