32 terms

Lesson 1.2 Key Term Crossword

STUDY
PLAY

Terms in this set (...)

Engineer
A person who is trained in and uses technological and scientific knowledge to solve practical problems
Investigate
to observe or study by close examination and systematic inquiry
Aesthetics
pleasing in appearance
annotate
a sketch by which notes are made to provide further information
Brainstorming
a method of shared problem solving in which all members of a group spontaneously, end in an unrestrained discussion, generate ideas
constraints
a limit in the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
consumer
a person or household that purchases goods or services
criteria
desired specifications (elements or features) of a product or system
decision matrix
a tool for systematically ranking alternatives according to a set of criteria
design
an iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems
design brief
a written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution
design elements
the factors ( e.g. line, color, shape, form, space, color, texture, and shades of light or dark)
design process
a systematic problem- solving strategy, with criteria and constraints, used to develop many possible solutions to a problem or to satisfy human needs and wants and winnow (narrow) down the possible solutions to one final choice.
designer
a person who designs any of a variety of things
dimension
a measure in one direction
ergonomics
the study of work place equipment design or how to arrange and design devices, machines or workspace so that people and things interact safely and most efficiently
evaluate
to form an idea of the amount or value of ; assess
experimentation
the act of trying out a new procedure, idea, or activity
exponentially
extremely rapid increase
model
a visual, mathematical or 3 dimension representation in detail of an object or design often smaller than the original a model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object
modify
change to ensure accuracy
optimize
an act, process, or a methodology used to make a design or system as effective or functional as possible within the given criteria and constraints
problem solving
the process of understanding a problem, devising a plan, carrying out the plan, and evaluating the plan, in order to solve a problem or meet a need or want
process
human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems ; a sequence of actions that combines resources to produce and output
prototype
full - scale working model used to test a design concept by making actual observations and necessary adjustments
requirements
the parameters placed on the development of a product or system. the requirements include the safety needs , the physical laws that will limit the development of an idea, the available resources, the cultural norms, and the use of criteria and constraints
research
systematic, scientific, documented study
specification
a detailed description of the design and materials used to make something, formation of mental visual images
Testing
a method for collecting data
texture
the feel, appearance, or consistency of a surface, substance, or fabric
tradeoff
an exchange of one thing in return for another especially relinquishment of one benefit or advantage for another regarded as more desireable
visualizations
formation of mental visual images