MEDIA ARTS AND INFORMATION LITERACY
Terms in this set (13)
the technical and symbolic ingredients or codes and conventions that media and information professionals may select and use in an effort to communicate ideas, information and knowledge.
comprised of codes, conventions, formats, symbols and narrative structures that indicate the meaning of media messages to an audience.
In the media context, refers to a standard or norm that acts as a rule governing behaviour.
the information sent from a source to a receiver.
the group of consumers for whom a media message was constructed as well as anyone else who is exposed to the message.
People engaged in the process of creating and putting together media content to make a finished media
a legal device that gives the creator of a literary, artistic, musical, or other creative work the sole right to publish and sell that work. Copyright owners have the right to control the reproduction of their work, including the right to receive payment for that reproduction. An author may grant or sell those rights to others, including publishers or recording companies. Violation of a copyright is called infringement.
an act or instance of using or closely imitating the language and thoughts of another author without authorization; the representation of that author's work as one's own, as by not crediting the original author.
bullying that takes place online, or using electronic technology such as cell phones, computers, and tablets over communication tools including social media sites, text messages, chat, and websites. Examples of cyber bullying: text messages or emails composed to insult or demean; rumors or false statements spread by email or posted on social networking sites; and humiliating photos, videos, websites, or fake profiles deliberately shared across social media.
the excessive use of computers to the extent that it interferes with daily life. This excessive use may for example interfere with work or sleep, result in problems with social interaction, or affect mood, relationships, and thought processes.
an economic inequality between groups in terms of access to, use of, or knowledge of ICT. The divide within countries (such as the digital divide in the United States) can refer to inequalities between individuals, households, businesses, and geographic areas at different socioeconomic (and other demographic) levels. The Global digital divide designates countries as the units of analysis, and examines the divide between developing and developed countries on an international scale.
Republic Act No. 8293 or the Intellectual Property Code of the Philippines - Philippine law that discuses copyright
a graphical technique for visualizing connections between several ideas or pieces of information. Each idea or fact is written down and then linked by lines or curves to its major or minor (or following or previous) idea or fact, thus creating a web of relationships