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3 Written questions

3 Multiple choice questions

  1. Digital human - Computer simulation of a variety of mechanical and biological aspects of the human body.
    Motion capture- The recording of human and animal movement by any means, for example, by video, magnetic or electro-mechanical devices.
  2. Motion capture can reduce the cost of animation, which otherwise requires the animator to draw either each frame or key frames that are then interpolated. Motion capture saves time and creates more natural movements than manual animation, but is limited to motions that are anatomically possible. Examples are animated super-hero and martial arts.
  3. Before a physical prototype- Digital humans allows the design to be optimized for user comfort, visibility and access to controls, that the user population will be able to climb in and out of the vehicle easily and controls and foot pedals are within the reach, that the vehicle can be maintained and the strength required to operate it is within the normal range.

3 True/False questions

  1. Explain how digital humans can increase the speed of the product development cycleDigital humans can be used to represent joint resistance, discomfort, reach envelopes and visual fields. They can be used, for example, to measure the impact of clothing on human performance.

          

  2. Explain how motion capture is used to digitally represent motionMotion capture can reduce the cost of animation, which otherwise requires the animator to draw either each frame or key frames that are then interpolated. Motion capture saves time and creates more natural movements than manual animation, but is limited to motions that are anatomically possible. Examples are animated super-hero and martial arts.

          

  3. Explain how motion capture contributes to the development of a digital humanA person wears sensors- either a set of acoustic, inertial, LED, magnetic or reflective marker at each joint. Sensors track the position of the markers as the person moves to develop a digital representation of the motion.