Upgrade to remove ads
12 Principles of Animation
Terms in this set (13)
Squash and Stretch
The purpose of this principle is to give a sense of weight and flexibility to drawn objects.
A movement that prepares the audience for a major action the character is about to perform such as starting to run, jump or change expression.
Directs the audience's attention to the story or idea being told. This can be a pose or action communicating the attitude, mood, reaction, or idea of the character as it relates to the story line.
Starts at the first drawing and works drawing to drawing to the end of the scene. This can produce spontaneity and freshness.
Pose to pose
This is more planned out and charted with key drawings done at intervals throughout the scene. There is more control in the scene this way.
Follow through and overlapping Action
Something goes past its resting point then comes back to where it would normally be. same as anticipation - only at the end of an action.
Slow-out and Slow-in
As action starts, more drawings near the starting pose represents slow in. Fewer drawings near the end represents a faster action.
Show most actions following a slightly circular path
These are a few strong gestures like arms swinging or feet stomping to support the main action.
This affects the perception of object size. A larger object moves more slowly than a smaller object and has greater inertia. These effects are done not by changing the poses, but by varying the spaces or time (number of frames) between poses.
remaining true to reality, just presenting it in a wilder, more extreme form.
This principle means taking into account forms in three-dimensional space, giving them volume and weight. The animator needs to be a skilled draughtsman and has to understand the basics of three-dimensional shapes, anatomy, weight, balance, light and shadow, etc.
Your animated characters are able to capture the audience attention and involve them in the interest of the story. This must apply not only to the eye but to the mind as well.
YOU MIGHT ALSO LIKE...
Principles of Animation
12 Basic Principles of Animation and Graphic Design
Characteristics of Animation
Twelve Principles of Animation
OTHER SETS BY THIS CREATOR
05.01 - Adobe Photoshop Interface
History of Animation
Stop Motion Animation Vocabulary
Adobe Illustrator Lessons 1 - 5