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NMC 355 Applied Sound Design S19
Terms in this set (67)
How high or low a sound is
quality of sound
the way the music sounds
the way music sounds
Anatomy of Sound Wave
Attack, Duration, Decay
Why were early talkies visually dull?
The equipment required simultaneous recording and they couldn't move far from the microphone.
What film sound element demanded continuity in synchronous sound?
How did synchronized sound change acting styles on camera in the 1930s?
It acted as its own continuity.
What were titles and intertitles used for in silent films?
They had to do this to communicate nonvisual information.
Who was Jack Foley?
a pioneer in post production sound creation.
What emotions to high pitched sounds often evoke?
How do low frequency sounds feel and what moods do they convey?
The dignity, solemnity of a scene
What are the qualities associated with loud and quiet sounds?
Loud, Forceful and intense
Quiet Sounds- delicate, hesitant, and weak
What are often the effects of off screen sounds?
Brings off screen into play. Sound expands the image itself.
sound emanates from and duplicates a sound source as it is.
Sound whose source is visible on the screen or whose source is implied to be present by the action of the film
sound that cannot be heard by the characters but is designed for audience reaction only. An example might be ominous music for foreshadowing.
describes the sonic aspects of a scene.
also decribes but makes additional statement.
a cut sound effect
croud noise buzzing ocean waves. No definite part.
produced in studio synced with picture
Production source music
music emanates from an onscreen singer or ensemble and is recorded in shooting or post.
background music from onscreen source added in post
succession of pitched musical tones of varying durations that form a coherent sequence, often called a tune.
simaltaneous sounding of 2 or more tones and how these sound in relation towards each other.
agreeable, settled, balanced, stablesounding chords.
unsettled, unstable, unresolved, tense-sounding chords.
speed of music
builds tension, draws attention, and increasing proximity, intensity, force, or power.
heighten the sense of impending action or suggest hesitancy or timidity
de-emphasizes importance and presence and helps shift attention, make transitions, and decrease intesity and power.
A common misconception is that language in ﬁlm cannot be as complex as it is in ____________
As an art of juxtapositions, movies can also extend the meanings of language by contrasting
spoken words with images
can modify the meanings of words considerably. The same sentence spoken in an echo chamber will have different connotations from the sentence whispered intimately.
Music and sound effects
are often associated with documentaries, in which an off-screen narrator provides the audience with factual information accompanying the visuals.
With the device of monologue the audience is provided with two types of information,
one concrete (visuals) the other abstract (narration).
eventually extended the technique of monologue to include interviews and actual words of the subjects of a documentary film.
Cinéma vérité documentarists
in fictional films can be used omnisciently to provide an ironic contrast with the visuals.
The interior monologue is one of the most valuable tools of ﬁlmmakers, for it can
convey what a character is thinking.
If information is conveyed visually in the theater, it must be larger than life, for most of the audience is
too far from the stage to perceive visual nuances.
is not usually realistic or natural, even in so-called realistic plays. In real life, people don't articulate their ideas and feelings with such precision.
Because ________ can show the most minute detail, ﬁlm language doesn't have to carry the heavy burden of stage dialogue.
Video Game design is ________to sound design for linear media, where the sound designer is working with a fixed picture.
in stark contrast
allows users who have a headset and a microphone to speak with one another, give and receive instructions, and play in a team environment against others using the same technology.
Voice over Internet Protocol VoIP
The processing power of the___________ and the _________are the two major inhibitors in producing interactive sound.
Central Processing Unit CPU and the System Memory
Early interactive-sound designers often came from a ___________ background rather than a sound design background.
Technical or Programming
The_______ is responsible for the overall game concept, user experience design, and the game elements.
The _______ is part of the artistic team, which also includes visual developers who create the artwork and the 3D models for the game.
sound design crew
The _____ writes the software that makes the game function.
The ______ is responsible for quality assurance and debugging to ensure that everything in the game, including the sound, works correctly.
The speaker systems in _________ have limited dynamic range and frequency response.
A _____ is a significant event that occurs within the game and which requires a corresponding sound.
An _______ is music that is composed specifically for a video game
A _______ uses previously recorded music, some games use popular music as a selling point for the game.
means the expressive and informative value with which a sound enriches a given image so as to create the definite impression.Sound and image working together create a greater meaning.
Cinema is primarily _____ as it almost always privileges the voice
is the process through which the voice spontaneously attracts and centers our ears attention in a mixture of sounds, in the same way that the human face directs our eyes in a movie shot.
sound directly expresses the feeling of the scene a viewer is watching by taking on the scene's rhythm, tone, and phrasing.
sound consists of music or sound effects that exhibit an opposition or indifference to the current tone, emotion, or plot-point of the film.
Sound perception and visual perception have their own average pace by their very nature; basically, the ear analyzes, processes, and synthesizes ____ than the eye.
In fast moving action scenes visuals are "spotted" by _______ like shouts, bangs or pings. These sound effects help with the cognition of the rapid visual movements.
rapid auditory punctuation
of an image with sound can render the perception of time in the image as exact, detailed, immediate, concrete-or as vague, fluctuating, broad.
imposes a sense of succession to a series of shots (usually montage) that would otherwise seem unrelated without sound.
Sound cinema is ______, synchronous sound has made cinema an art of time.
What is significant to know about the Jazz Singer in relation to sound design?
People thought it would bad for the art of movies
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