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Arts and Humanities
Obj 4.01 Quiz
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Where would a game designer look to find a collection of the most commonly used tools as opposed to seeing all of the tools available to them in the game engine?
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Terms in this set (10)
Where would a game designer look to find a collection of the most commonly used tools as opposed to seeing all of the tools available to them in the game engine?
Toolbar
Which part of the game engine would allow the designer to alter the settings of a specific game object?
Object Parameters
When working with the Unity game engine, which part of the user interface would the designer access in order to manipulate each object's parameters?
Inspector window
When working with the Unity game engine, which part of the user interface allows the designer to move around in order to place assets in the game environment when designing the scene?
Hierarchy
When working with the Unity game engine, which section of the user interface acts as its content management system?
Project Window